* Initial threads support: parse `ThreadSummary`.
Replace several `isThreaded` values with `EventThreadInfo`, which contains the info about the event either being the root of a thread or part of it.
* Add `Threaded` timeline mode
* Add a `liveTimeline` parameter to `TimelineController`'s constructor. This way we can customise which timeline will be used as the 'live' one. Also add `@LiveTimeline` DI qualifier for the actual live timeline of the room.
* Create `ThreadedMessagesNode`. Allow opening a thread in a separate screen.
* Add the callbacks for the list menu actions - even if they're the wrong ones and will send the data to the room instead
* Send attachments and location in threads
* Fix polls in threads, add support for sending voice messages in threads
* Display thread summaries only when the feature flag is enabled
* Use 'Reply' instead of 'Reply in thread' when in threaded timeline mode
* Remove incorrect usage of `Timeline` in `MessageComposerPresenter`. This led to replies to threaded events not appearing as actual replies.
---------
Co-authored-by: ElementBot <android@element.io>
`JoinedRoom` will now contain both a mandatory live timeline reference and all the functionality associated to it.
`BaseRoom` on the other hand will contain only functionality that's shared for both joined and not joined rooms.
`NotJoinedRoom` is a wrapper around `RoomPreviewInfo` data and a possible local `BaseRoom`, if it exists.
The `RustRoomFactory` cache is now gone since the persistent event cache should have the same effect.
* Sync Strings from Localazy
* Fix strings usage after some were moved
* Fix Norwegian string that was causing lint to fail
* Update screenshots
---------
Co-authored-by: bmarty <3940906+bmarty@users.noreply.github.com>
Co-authored-by: Jorge Martín <jorgem@element.io>
2 replace all actions have been performed:
- "SPDX-License-Identifier: AGPL-3.0-only" to "SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial"
- "Please see LICENSE in the repository root for full details." to "Please see LICENSE files in the repository root for full details."