- Add `runCatchingExceptions` and `mapCatchingExceptions` to replace `runCatching` and `mapCatching`.
- Make `tryOrNull { ... }` catch only exceptions too.
- Apply the changes to the whole project.
- Add new Rust fakes for tests to handle the code that's now unblocked - previously it just threw an `UnsatisfiedLinkError` which we ignored.
- Add a new `detekt-rules` project with a `RunCatchingRule` to prevent `runCatching` and `mapCatching` usages.
* Update target link for "Learn more".
* Rename VerifySelfSession* to OutgoingVerification*
* Optimize import
* Refactor to avoid long line
* Update screenshots
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Co-authored-by: ElementBot <android@element.io>
* Sync Strings from Localazy
* Fix strings usage after some were moved
* Fix Norwegian string that was causing lint to fail
* Update screenshots
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Co-authored-by: bmarty <3940906+bmarty@users.noreply.github.com>
Co-authored-by: Jorge Martín <jorgem@element.io>
* Make self verification screens scrollable
* Remove unused fields from `VerificationEmoji`
* Make only the header and content scroll in `HeaderFooterPage`.
* Use the right 'emoji' icon in both flows (`ReactionSolid`)
---------
Co-authored-by: ElementBot <android@element.io>
Breaking changes addressed:
* Make `MatrixClient.getNotificationSettings()` async, cache its result.
* Use `RoomInfo` for accessing the updated room's info.
* Refactor `MatrixRoom` so it always receives an initial `MatrixRoomInfo` value: this value will be used to make `MatrixRoom.roomInfoFlow` a `StateFlow` so we can assume the initial updated Room data will be present.
* Fetch encryption state when loading a room if it's unknown
* Move `observeRoomMemberIdentityStateChange` and associated classes to `libs:matrixui` module so they can be reused
* Add `EncryptionService.getUserIdentity` method to retrieve not only if the user is verified or not, but in which state they are
* Fix `IdentityChangePresenter` after the previous changes
* Fix `withFakeLifecycleOwner` and add `testWithLifecycleOwner` helper
* Display verified badge in DM top app bar when possible
* Display a verification violation warning icon next to the 'People' item in room details screen
* Display either a verified badge or a verification violation warning icon next to the room members in the room member list screen
* Display either a verified badge or a verification violation warning and withdraw verification button in the room member profile.
Generic user profiles won't display verification state anymore since we can't easily track changes in it.
* Add preview for room member details screen with verification violation identity state
* Add verified and violation badge to the `Profile` list item in room details screen
* Update screenshots
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Co-authored-by: ElementBot <android@element.io>
* Add support for starting verification of a user
* Add support for replying to incoming user verification requests
* Add reset recovery key button and previews to `ChooseSelfVerificationModeView`
* Add 'Profile' item in room details screen
* Update screenshots
* Remove `showDeviceVerifiedScreen` parameter from `NavTarget.UseAnotherDevice`
* Allow exiting the FTUE flow, which will close the app. The previous state will be restored when the app is reopened.
* When outgoing verification fails, move to the `Canceled` state. Then, when resetting the state machine state also reset the verification service.
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Co-authored-by: ElementBot <android@element.io>
* Upgrade SDK version to 25.02.26
* Remove OIDC URL result from logout, the SDK no longer provides it
* Handle room creation and destruction in a better way
* Remove `onSuccessLogout`
Some internal refactoring was done too:
- Remove RoomInfo.isPublic to only use JoinRule.
- Also take into account restricted access rooms for previews.
* Create `SyncOrchestrator` to centralise the sync start/stop flow through the whole app: the decision is based on several inputs: sync state, network available, app in foreground, app in call, app needing to sync an event for a notification.
* Make network monitor return network connectivity status, not internet connectivity
* Don't stop the `SyncService` when network connection is lost, let it fail instead. This prevents an issue when using the offline mode of the SDK, which made the wrong UI states to be shown when the `SyncState` is `Idle` (that is, after the service being manually stopped).
* Rename `NetworkStatus.Online/Offline` to `Connected/Disconnected` so they're not easily mistaken with internet connectivity instead
2 replace all actions have been performed:
- "SPDX-License-Identifier: AGPL-3.0-only" to "SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial"
- "Please see LICENSE in the repository root for full details." to "Please see LICENSE files in the repository root for full details."
Improve day separator rendering in the timeline.
Use Today, Yesterday, and the name of the day if less than 7 days and do not render the year for the current year.
Improve date format for the media viewer.
Rework how date and time are computed.
ActionListView: Time can take more space, so update the layout.