* Present members of a space
* present the members modally from the space
* Implemented a room members flow coordinator to make such flow more modular and reusable
this is required since we will need to reuse this module also in the space settings, and later we could also replace it in the RoomFlowCoordinator.
* the implementation to support at least the SpaceFlowCoordinator is done a follow UP should do the refactor.
* remove modal usage from the flow, we want to always be a navigation flow
* Improved and implemented the room navigation in the members flow coordinator
* pr suggestions and refactored the start chat flow and the invite screen
* updated copies for managing room members
* Update ElementX/Sources/Screens/Spaces/SpaceScreen/SpaceScreenViewModel.swift
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
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Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
* implemented grouping
* implemented presenting the thread
* improved the implementation by reusing the presentation action
* add Thread group to DMs to differentiate from non threaded messages of the same DM
* name for a threaded notification in group room
* focus event when tapping on a notification
* pr suggestions
* document
* Update a string on the space announcement sheet.
* Don't show space rooms after using the join button in the space room list.
* Allow the Deselect All button to Select (almost) All as well.
* Fix the cells in the leave space sheet when there are only admin rooms.
* Add support for space rooms to JoinRoomScreenModel.
* Make a single wrapper type for JoinRoomScreen previews to simplify instantiation.
* Add previews for JoinRoomScreen for spaces.
* Use the via property on SpaceRoom.
* Fall back to the canonical alias as a space room name if needs be.
* Use SpaceRoom.isDirect for computing the name/avatar.
* Pass in the parent space as a workaround for no restricted join rules.
* Use the SDK's offline state to drive the offline indicator.
* Only use network reachability for restarting the sync loop, use the homeserver reachability for requests.
* Add a separate indicator to distinguish when the server is unreachable but the device is online.
* Fix a bug where some files sizes were sent as 0.
* Make FileManger.sizeForItem(at:) a UInt.
The docs specifically say that FileAttributeKey.size returns an unsigned long long so I have no idea why we were returning a Double here…
* Add the maxMediaUploadSize property on ClientProxy.
* Use the maxUploadSize to set a target video size and to show a file too big error.
* Refactor media upload parameter order.