* Move `observeRoomMemberIdentityStateChange` and associated classes to `libs:matrixui` module so they can be reused
* Add `EncryptionService.getUserIdentity` method to retrieve not only if the user is verified or not, but in which state they are
* Fix `IdentityChangePresenter` after the previous changes
* Fix `withFakeLifecycleOwner` and add `testWithLifecycleOwner` helper
* Display verified badge in DM top app bar when possible
* Display a verification violation warning icon next to the 'People' item in room details screen
* Display either a verified badge or a verification violation warning icon next to the room members in the room member list screen
* Display either a verified badge or a verification violation warning and withdraw verification button in the room member profile.
Generic user profiles won't display verification state anymore since we can't easily track changes in it.
* Add preview for room member details screen with verification violation identity state
* Add verified and violation badge to the `Profile` list item in room details screen
* Update screenshots
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Co-authored-by: ElementBot <android@element.io>
* Upgrade SDK version to 25.02.26
* Remove OIDC URL result from logout, the SDK no longer provides it
* Handle room creation and destruction in a better way
* Remove `onSuccessLogout`
Create `LinkfierHelper` and post-process URLSpans added to make sure they honor the actual URLs in text by removing unnecessarily added trailing punctuation.
Some internal refactoring was done too:
- Remove RoomInfo.isPublic to only use JoinRule.
- Also take into account restricted access rooms for previews.
* Create `SyncOrchestrator` to centralise the sync start/stop flow through the whole app: the decision is based on several inputs: sync state, network available, app in foreground, app in call, app needing to sync an event for a notification.
* Make network monitor return network connectivity status, not internet connectivity
* Don't stop the `SyncService` when network connection is lost, let it fail instead. This prevents an issue when using the offline mode of the SDK, which made the wrong UI states to be shown when the `SyncState` is `Idle` (that is, after the service being manually stopped).
* Rename `NetworkStatus.Online/Offline` to `Connected/Disconnected` so they're not easily mistaken with internet connectivity instead