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letro-ios/ElementX/Sources/Other/CollapsibleFlowLayout/CollapsibleReactionLayout.swift
Stefan Ceriu 89eae00479 Switch license to AGPL (#3237)
* Switch license file to AGPL

* Update file copyright headers

* Update the default project file header
2024-09-06 16:34:30 +03:00

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Swift

//
// Copyright 2023, 2024 New Vector Ltd.
//
// SPDX-License-Identifier: AGPL-3.0-only
// Please see LICENSE in the repository root for full details.
//
import SwiftUI
/// A flow layout for reactions that will show a collapse/expand button when the layout wraps over a defined number of rows.
/// It displays an add more button when there are greater than 0 reactions and always displays the reaction and add more button
/// on the same row (moving them both to a new row if necessary).
/// Each subview should be marked with the appropriate `ReactionLayoutItem` using the `reactionLayoutItem` modified
/// so the layout can appropriately treat each type of item.
struct CollapsibleReactionLayout: Layout {
static let pointOffscreen = CGPoint(x: -10000, y: -10000)
/// The horizontal spacing between items
var itemSpacing: CGFloat = 0
/// The vertical spacing between rows
var rowSpacing: CGFloat = 0
/// Whether the layout should display in expanded or collapsed state
var collapsed = true
/// The number of rows before the collapse/expand button is shown
var rowsBeforeCollapsible: Int?
func sizeThatFits(proposal: ProposedViewSize, subviews: some FlowLayoutSubviews, cache: inout ()) -> CGSize {
guard let subviewsByType = getSubviewsByItemType(subviews: Array(subviews)), subviewsByType.reactions.count > 0 else {
return .zero
}
// Calculate the layout of the rows with the reactions button and add more button
let reactionsAndAddMore = calculateRows(proposal: proposal, subviews: Array(subviewsByType.reactions + [subviewsByType.addMoreButton]))
// If we have extended beyond the defined number of rows we are showing the expand/collapse ui
if let rowsBeforeCollapsible, reactionsAndAddMore.count > rowsBeforeCollapsible {
if collapsed {
// Truncate to `rowsBeforeCollapsible` number of rows and replace the item at the end of the last row with the button
let collapsedRows = Array(reactionsAndAddMore.prefix(rowsBeforeCollapsible))
let (collapsedRowsWithButtons, _) = replaceTrailingItemsWithButtons(rowWidth: proposal.width ?? 0,
rows: collapsedRows,
collapseButton: subviewsByType.collapseButton,
addMoreButton: subviewsByType.addMoreButton)
let size = sizeThatFits(rows: collapsedRowsWithButtons)
return size
} else {
// Show all subviews with the button at the end
var rowsWithButtons = calculateRows(proposal: proposal, subviews: Array(subviews))
ensureCollapseAndAddMoreButtonsAreOnTheSameRow(&rowsWithButtons)
let size = sizeThatFits(rows: rowsWithButtons)
return size
}
} else {
// Otherwise we are just calculating the size of all items without the button
return sizeThatFits(rows: reactionsAndAddMore)
}
}
func placeSubviews(in bounds: CGRect, proposal: ProposedViewSize, subviews: some FlowLayoutSubviews, cache: inout ()) {
guard let subviewsByType = getSubviewsByItemType(subviews: Array(subviews)), subviewsByType.reactions.count > 0 else {
subviews.forEach { subview in
subview.place(at: Self.pointOffscreen, anchor: .leading, proposal: .zero)
}
return
}
// Calculate the layout of the rows with the reactions button and add more button
let reactionsAndAddMore = calculateRows(proposal: ProposedViewSize(bounds.size), subviews: Array(subviewsByType.reactions + [subviewsByType.addMoreButton]))
// If we have extended beyond the defined number of rows we are showing the expand/collapse ui
if let rowsBeforeCollapsible, reactionsAndAddMore.count > rowsBeforeCollapsible {
if collapsed {
// Truncate to `rowsBeforeCollapsible` number of rows and replace the item at the end of the last row with the button
let collapsedRows = Array(reactionsAndAddMore.prefix(rowsBeforeCollapsible))
let (collapsedRowsWithButtons, subviewsToHide) = replaceTrailingItemsWithButtons(rowWidth: bounds.width,
rows: collapsedRows,
collapseButton: subviewsByType.collapseButton,
addMoreButton: subviewsByType.addMoreButton)
var remainingSubviews = subviewsToHide + Array(reactionsAndAddMore.suffix(reactionsAndAddMore.count - rowsBeforeCollapsible)).joined()
// remove the add button which was in initial rows calculation
remainingSubviews.removeLast()
placeSubviews(in: bounds, rows: collapsedRowsWithButtons)
// "Remove" (place with a proposed zero frame) any additional subviews
remainingSubviews.forEach { subview in
subview.place(at: Self.pointOffscreen, anchor: .leading, proposal: .zero)
}
} else {
// Show all subviews with the buttons at the end
var rowsWithButtons = calculateRows(proposal: ProposedViewSize(bounds.size), subviews: Array(subviews))
ensureCollapseAndAddMoreButtonsAreOnTheSameRow(&rowsWithButtons)
placeSubviews(in: bounds, rows: rowsWithButtons)
}
} else {
// Otherwise we are just placing the reactions and add button
placeSubviews(in: bounds, rows: reactionsAndAddMore)
// "Remove"(place with a proposed zero frame) the collapse button
subviewsByType.collapseButton.place(at: Self.pointOffscreen, anchor: .leading, proposal: .zero)
}
}
/// Given a proposed size and a flat list of subviews, calculates and returns a structure representing
/// how the subviews should wrap on to multiple rows given the size's width.
/// - Parameters:
/// - proposal: The proposed size
/// - subviews: The subviews
/// - Returns: A 2d array, the first dimension representing the rows, the second being the items per row.
private func calculateRows(proposal: ProposedViewSize, subviews: [FlowLayoutSubview]) -> [[FlowLayoutSubview]] {
var rows = [[FlowLayoutSubview]]()
var currentRow = [FlowLayoutSubview]()
var rowX: CGFloat = 0
for subview in subviews {
let size = subview.sizeThatFits(.unspecified)
let horizontalSpacing = currentRow.isEmpty ? 0 : itemSpacing
// If the current view does not fine on this row bump to the next
if rowX + size.width > proposal.width ?? 0 {
rows.append(currentRow)
currentRow = [LayoutSubview]()
rowX = 0
}
rowX += horizontalSpacing + size.width
currentRow.append(subview)
}
// If there are items in the current row remember to append it to the returned value
if currentRow.count > 0 {
rows.append(currentRow)
}
return rows
}
/// Given a list of rows calculate the size needed to display them
/// - Parameters:
/// - proposal: The proposed size
/// - rows: The list of rows
/// - Returns: The size render the rows
private func sizeThatFits(rows: [[FlowLayoutSubview]]) -> CGSize {
let sizes = rows.map { row in
row.map { subview in
subview.sizeThatFits(.unspecified)
}
}
let maxHeight = sizes.joined().reduce(0) { partialResult, size in
max(partialResult, size.height)
}
return sizes.enumerated().reduce(CGSize.zero) { partialResult, rowItem in
let (rowIndex, row) = rowItem
let rowSize = row.enumerated().reduce(CGSize.zero) { partialResult, subviewItem in
let (subviewIndex, size) = subviewItem
let horizontalSpacing = subviewIndex == 0 ? 0 : itemSpacing
return CGSize(width: partialResult.width + size.width + horizontalSpacing, height: maxHeight)
}
let verticalSpacing = rowIndex == 0 ? 0 : rowSpacing
return CGSize(width: max(partialResult.width, rowSize.width), height: partialResult.height + rowSize.height + verticalSpacing)
}
}
/// Used to render the collapsed state, this takes the rows inputted and adds the button to the last row,
/// removing only as many trailing subviews as needed to make space for it. It also returns the items removed.
/// - Parameters:
/// - rowWidth: The width of the parent
/// - rows: The input list of rows
/// - button: The button to replace the trailing items
/// - Returns: The new rows structure with button replaced and the subviews remove from the input to make space for the button
private func replaceTrailingItemsWithButtons(rowWidth: CGFloat, rows: [[FlowLayoutSubview]], collapseButton: FlowLayoutSubview, addMoreButton: FlowLayoutSubview) -> ([[FlowLayoutSubview]], [FlowLayoutSubview]) {
var rows = rows
let lastRow = rows[rows.count - 1]
let collapseButtonSize = collapseButton.sizeThatFits(.unspecified)
let addMoreButtonSize = addMoreButton.sizeThatFits(.unspecified)
let buttonsWidth = collapseButtonSize.width + itemSpacing + addMoreButtonSize.width
var rowX: CGFloat = 0
for (i, subview) in lastRow.enumerated() {
let size = subview.sizeThatFits(.unspecified)
let horizontalSpacing = i == 0 ? 0 : itemSpacing
rowX += size.width + horizontalSpacing
if rowX > (rowWidth - (buttonsWidth + horizontalSpacing)) {
let lastRowWithButton = Array(lastRow.prefix(i)) + [collapseButton, addMoreButton]
let subviewsToHide = Array(lastRow.suffix(lastRow.count - i))
rows[rows.count - 1] = lastRowWithButton
return (rows, subviewsToHide)
}
}
let lastRowWithButton = Array(lastRow) + [collapseButton, addMoreButton]
rows[rows.count - 1] = lastRowWithButton
return (rows, [])
}
private func ensureCollapseAndAddMoreButtonsAreOnTheSameRow(_ rows: inout [[FlowLayoutSubview]]) {
guard var lastRow = rows.last, lastRow.count == 1 else {
return
}
var secondLastRow = rows[rows.count - 2]
let collapseButton = secondLastRow.removeLast()
lastRow.insert(collapseButton, at: 0)
rows[rows.count - 2] = secondLastRow
rows[rows.count - 1] = lastRow
}
/// Given a list of rows place them in the layout.
/// - Parameters:
/// - bounds: The bounds of the parent
/// - rows: The input row structure.
private func placeSubviews(in bounds: CGRect, rows: [[FlowLayoutSubview]]) {
var rowY: CGFloat = bounds.minY
var rowHeight: CGFloat = 0
let sizes = rows.map { row in
row.map { subview in
subview.sizeThatFits(.unspecified)
}
}
let maxHeight = sizes.joined().reduce(0) { partialResult, size in
max(partialResult, size.height)
}
for (i, row) in sizes.enumerated() {
var rowX: CGFloat = bounds.minX
let verticalSpacing = i == 0 ? 0 : rowSpacing
for (j, size) in row.enumerated() {
let subview = rows[i][j]
let horizontalSpacing = j == 0 ? 0 : itemSpacing
let point = CGPoint(x: rowX + horizontalSpacing, y: rowY + verticalSpacing + (maxHeight / 2))
subview.place(at: point, anchor: .leading, proposal: ProposedViewSize(CGSize(width: size.width, height: maxHeight)))
rowHeight = max(rowHeight, maxHeight)
rowX += size.width + horizontalSpacing
}
rowY += rowHeight + verticalSpacing
}
}
/// Group the subviews by type using `ReactionLayoutItemType`
/// - Parameter subviews: A flat list of all the subviews
/// - Returns: The subviews organised by type
private func getSubviewsByItemType(subviews: [FlowLayoutSubview]) -> ReactionSubviews? {
var collapseButton: FlowLayoutSubview?
var addMoreButton: FlowLayoutSubview?
var reactions: [FlowLayoutSubview] = []
for subview in subviews {
switch subview[ReactionLayoutItemType.self] {
case .reaction:
reactions.append(subview)
case .expandCollapse:
collapseButton = subview
case .addMore:
addMoreButton = subview
}
}
guard let collapseButton, let addMoreButton, reactions.count > 0 else {
return nil
}
return ReactionSubviews(reactions: reactions, collapseButton: collapseButton, addMoreButton: addMoreButton)
}
}
struct ReactionSubviews {
var reactions: [FlowLayoutSubview]
var collapseButton: FlowLayoutSubview
var addMoreButton: FlowLayoutSubview
}
/// A protocol representing subviews so that we can inject mocks in unit tests.
protocol FlowLayoutSubviews: RandomAccessCollection where Element: FlowLayoutSubview, Index == Int, SubSequence == Self { }
extension LayoutSubviews: FlowLayoutSubviews { }
/// A protocol representing a subview so that we can inject mocks in unit tests.
protocol FlowLayoutSubview {
func sizeThatFits(_ proposal: ProposedViewSize) -> CGSize
func place(at position: CGPoint, anchor: UnitPoint, proposal: ProposedViewSize)
subscript<K>(key: K.Type) -> K.Value where K: LayoutValueKey { get }
}
extension LayoutSubview: FlowLayoutSubview { }
enum ReactionLayoutItem {
case reaction
case expandCollapse
case addMore
}
struct ReactionLayoutItemType: LayoutValueKey {
static let defaultValue: ReactionLayoutItem = .reaction
}
extension View {
func reactionLayoutItem(_ value: ReactionLayoutItem) -> some View {
layoutValue(key: ReactionLayoutItemType.self, value: value)
}
}