Image: Try to handle blurhash
This commit is contained in:
@@ -19,25 +19,17 @@ package io.element.android.features.messages.impl.timeline.components.event
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import androidx.compose.foundation.layout.Box
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import androidx.compose.foundation.layout.aspectRatio
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import androidx.compose.foundation.layout.fillMaxWidth
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import androidx.compose.material3.MaterialTheme
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.saveable.rememberSaveable
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import androidx.compose.ui.Alignment
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.graphics.painter.ColorPainter
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import androidx.compose.ui.layout.ContentScale
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import androidx.compose.ui.platform.LocalContext
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import androidx.compose.ui.tooling.preview.Preview
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import androidx.compose.ui.tooling.preview.PreviewParameter
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import coil.compose.AsyncImage
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import coil.request.ImageRequest
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import io.element.android.features.messages.impl.timeline.model.event.TimelineItemImageContent
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import io.element.android.features.messages.impl.timeline.model.event.TimelineItemImageContentProvider
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import io.element.android.libraries.designsystem.components.blurhash.BlurHashAsyncImage
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import io.element.android.libraries.designsystem.preview.ElementPreviewDark
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import io.element.android.libraries.designsystem.preview.ElementPreviewLight
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import io.element.android.libraries.designsystem.preview.debugPlaceholderBackground
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import timber.log.Timber
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@Composable
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fun TimelineItemImageView(
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@@ -55,22 +47,10 @@ fun TimelineItemImageView(
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.aspectRatio(content.aspectRatio),
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contentAlignment = Alignment.Center,
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) {
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val isLoading = rememberSaveable(content.mediaRequestData) { mutableStateOf(true) }
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val context = LocalContext.current
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val model = ImageRequest.Builder(context)
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.data(content.mediaRequestData)
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.build()
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AsyncImage(
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model = model,
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contentDescription = null,
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placeholder = debugPlaceholderBackground(ColorPainter(MaterialTheme.colorScheme.surfaceVariant)),
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BlurHashAsyncImage(
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blurHash = content.blurhash,
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model = content.mediaRequestData,
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contentScale = ContentScale.Crop,
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onSuccess = {
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Timber.v("OnSuccess = ${it.result.dataSource}")
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isLoading.value = false
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},
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onError = { Timber.e(it.result.throwable) }
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)
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}
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}
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@@ -0,0 +1,79 @@
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/*
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* Copyright (c) 2023 New Vector Ltd
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package io.element.android.libraries.designsystem.components.blurhash
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import android.graphics.Bitmap
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import androidx.compose.foundation.Image
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import androidx.compose.foundation.layout.fillMaxSize
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.DisposableEffect
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import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.remember
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.graphics.asImageBitmap
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import androidx.compose.ui.layout.ContentScale
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import coil.compose.SubcomposeAsyncImage
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@Composable
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fun BlurHashAsyncImage(
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model: Any?,
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blurHash: String?,
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modifier: Modifier = Modifier,
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contentScale: ContentScale = ContentScale.Fit,
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contentDescription: String? = null,
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) {
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SubcomposeAsyncImage(
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model = model,
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modifier = modifier,
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contentScale = contentScale,
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contentDescription = contentDescription,
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loading = {
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BlurHashImage(
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blurHash = blurHash,
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contentScale = contentScale,
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contentDescription = "Loading placeholder"
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)
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},
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)
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}
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@Composable
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fun BlurHashImage(
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blurHash: String?,
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modifier: Modifier = Modifier,
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contentDescription: String? = null,
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contentScale: ContentScale = ContentScale.Fit,
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) {
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val bitmapState = remember {
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mutableStateOf<Bitmap?>(null)
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}
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DisposableEffect(blurHash) {
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// Build a small blurhash image so that it's fast
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bitmapState.value = BlurHashDecoder.decode(blurHash, 10, 10)
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onDispose {
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bitmapState.value?.recycle()
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}
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}
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bitmapState.value?.let { bitmap ->
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Image(
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modifier = modifier.fillMaxSize(),
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bitmap = bitmap.asImageBitmap(),
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contentScale = contentScale,
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contentDescription = contentDescription
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)
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}
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}
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@@ -0,0 +1,204 @@
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/*
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* Copyright (c) 2023 New Vector Ltd
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package io.element.android.libraries.designsystem.components.blurhash
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import android.graphics.Bitmap
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import android.graphics.Color
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import kotlin.math.cos
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import kotlin.math.pow
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import kotlin.math.withSign
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/**
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* Extracted from https://github.com/woltapp/blurhash/blob/master/Kotlin/lib/src/main/java/com/wolt/blurhashkt/BlurHashDecoder.kt
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*/
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object BlurHashDecoder {
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// cache Math.cos() calculations to improve performance.
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// The number of calculations can be huge for many bitmaps: width * height * numCompX * numCompY * 2 * nBitmaps
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// the cache is enabled by default, it is recommended to disable it only when just a few images are displayed
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private val cacheCosinesX = HashMap<Int, DoubleArray>()
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private val cacheCosinesY = HashMap<Int, DoubleArray>()
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/**
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* Clear calculations stored in memory cache.
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* The cache is not big, but will increase when many image sizes are used,
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* if the app needs memory it is recommended to clear it.
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*/
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fun clearCache() {
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cacheCosinesX.clear()
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cacheCosinesY.clear()
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}
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/**
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* Decode a blur hash into a new bitmap.
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*
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* @param useCache use in memory cache for the calculated math, reused by images with same size.
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* if the cache does not exist yet it will be created and populated with new calculations.
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* By default it is true.
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*/
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fun decode(blurHash: String?, width: Int, height: Int, punch: Float = 1f, useCache: Boolean = true): Bitmap? {
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if (blurHash == null || blurHash.length < 6) {
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return null
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}
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val numCompEnc = decode83(blurHash, 0, 1)
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val numCompX = (numCompEnc % 9) + 1
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val numCompY = (numCompEnc / 9) + 1
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if (blurHash.length != 4 + 2 * numCompX * numCompY) {
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return null
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}
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val maxAcEnc = decode83(blurHash, 1, 2)
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val maxAc = (maxAcEnc + 1) / 166f
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val colors = Array(numCompX * numCompY) { i ->
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if (i == 0) {
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val colorEnc = decode83(blurHash, 2, 6)
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decodeDc(colorEnc)
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} else {
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val from = 4 + i * 2
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val colorEnc = decode83(blurHash, from, from + 2)
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decodeAc(colorEnc, maxAc * punch)
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}
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}
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return composeBitmap(width, height, numCompX, numCompY, colors, useCache)
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}
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private fun decode83(str: String, from: Int = 0, to: Int = str.length): Int {
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var result = 0
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for (i in from until to) {
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val index = charMap[str[i]] ?: -1
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if (index != -1) {
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result = result * 83 + index
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}
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}
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return result
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}
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private fun decodeDc(colorEnc: Int): FloatArray {
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val r = colorEnc shr 16
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val g = (colorEnc shr 8) and 255
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val b = colorEnc and 255
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return floatArrayOf(srgbToLinear(r), srgbToLinear(g), srgbToLinear(b))
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}
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private fun srgbToLinear(colorEnc: Int): Float {
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val v = colorEnc / 255f
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return if (v <= 0.04045f) {
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(v / 12.92f)
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} else {
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((v + 0.055f) / 1.055f).pow(2.4f)
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}
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}
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private fun decodeAc(value: Int, maxAc: Float): FloatArray {
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val r = value / (19 * 19)
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val g = (value / 19) % 19
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val b = value % 19
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return floatArrayOf(
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signedPow2((r - 9) / 9.0f) * maxAc,
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signedPow2((g - 9) / 9.0f) * maxAc,
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signedPow2((b - 9) / 9.0f) * maxAc
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)
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}
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private fun signedPow2(value: Float) = value.pow(2f).withSign(value)
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private fun composeBitmap(
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width: Int, height: Int,
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numCompX: Int, numCompY: Int,
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colors: Array<FloatArray>,
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useCache: Boolean
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): Bitmap {
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// use an array for better performance when writing pixel colors
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val imageArray = IntArray(width * height)
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val calculateCosX = !useCache || !cacheCosinesX.containsKey(width * numCompX)
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val cosinesX = getArrayForCosinesX(calculateCosX, width, numCompX)
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val calculateCosY = !useCache || !cacheCosinesY.containsKey(height * numCompY)
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val cosinesY = getArrayForCosinesY(calculateCosY, height, numCompY)
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for (y in 0 until height) {
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for (x in 0 until width) {
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var r = 0f
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var g = 0f
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var b = 0f
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for (j in 0 until numCompY) {
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for (i in 0 until numCompX) {
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val cosX = cosinesX.getCos(calculateCosX, i, numCompX, x, width)
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val cosY = cosinesY.getCos(calculateCosY, j, numCompY, y, height)
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val basis = (cosX * cosY).toFloat()
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val color = colors[j * numCompX + i]
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r += color[0] * basis
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g += color[1] * basis
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b += color[2] * basis
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}
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}
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imageArray[x + width * y] = Color.rgb(linearToSrgb(r), linearToSrgb(g), linearToSrgb(b))
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}
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}
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return Bitmap.createBitmap(imageArray, width, height, Bitmap.Config.ARGB_8888)
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}
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private fun getArrayForCosinesY(calculate: Boolean, height: Int, numCompY: Int) = when {
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calculate -> {
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DoubleArray(height * numCompY).also {
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cacheCosinesY[height * numCompY] = it
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}
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}
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else -> {
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cacheCosinesY[height * numCompY]!!
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}
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}
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private fun getArrayForCosinesX(calculate: Boolean, width: Int, numCompX: Int) = when {
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calculate -> {
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DoubleArray(width * numCompX).also {
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cacheCosinesX[width * numCompX] = it
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}
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}
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else -> cacheCosinesX[width * numCompX]!!
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}
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private fun DoubleArray.getCos(
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calculate: Boolean,
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x: Int,
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numComp: Int,
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y: Int,
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size: Int
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): Double {
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if (calculate) {
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this[x + numComp * y] = cos(Math.PI * y * x / size)
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}
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return this[x + numComp * y]
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}
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private fun linearToSrgb(value: Float): Int {
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val v = value.coerceIn(0f, 1f)
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return if (v <= 0.0031308f) {
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(v * 12.92f * 255f + 0.5f).toInt()
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} else {
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((1.055f * v.pow(1 / 2.4f) - 0.055f) * 255 + 0.5f).toInt()
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}
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}
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private val charMap = listOf(
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'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
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'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
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'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
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'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '#', '$', '%', '*', '+', ',',
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'-', '.', ':', ';', '=', '?', '@', '[', ']', '^', '_', '{', '|', '}', '~'
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)
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.mapIndexed { i, c -> c to i }
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.toMap()
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}
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