GradientFloatingActionButton use textActionAccent for enterprise build.

This commit is contained in:
Benoit Marty
2025-03-07 17:32:03 +01:00
committed by Benoit Marty
parent 846201df78
commit 5dcc13236b

View File

@@ -36,10 +36,12 @@ import androidx.compose.ui.graphics.Shape
import androidx.compose.ui.graphics.graphicsLayer
import androidx.compose.ui.unit.dp
import io.element.android.compound.annotations.CoreColorToken
import io.element.android.compound.theme.ElementTheme
import io.element.android.compound.tokens.generated.CompoundIcons
import io.element.android.compound.tokens.generated.internal.LightColorTokens
import io.element.android.libraries.designsystem.preview.ElementPreview
import io.element.android.libraries.designsystem.preview.PreviewsDayNight
import io.element.android.libraries.designsystem.theme.LocalIsEnterpriseBuild
import io.element.android.libraries.designsystem.theme.components.Icon
@OptIn(CoreColorToken::class)
@@ -50,6 +52,16 @@ fun GradientFloatingActionButton(
shape: Shape = RoundedCornerShape(25),
content: @Composable () -> Unit,
) {
val color1 = if (LocalIsEnterpriseBuild.current) {
ElementTheme.colors.textActionAccent
} else {
LightColorTokens.colorGreen700
}
val color2 = if (LocalIsEnterpriseBuild.current) {
ElementTheme.colors.textActionAccent
} else {
LightColorTokens.colorBlue900
}
val linearShaderBrush = remember {
object : ShaderBrush() {
override fun createShader(size: Size): Shader {
@@ -57,8 +69,8 @@ fun GradientFloatingActionButton(
from = Offset(size.width, size.height),
to = Offset(size.width, 0f),
colors = listOf(
LightColorTokens.colorBlue900,
LightColorTokens.colorGreen700,
color2,
color1,
),
)
}
@@ -71,8 +83,8 @@ fun GradientFloatingActionButton(
center = size.center,
radius = size.width / 2,
colors = listOf(
LightColorTokens.colorGreen700,
LightColorTokens.colorBlue900,
color1,
color2,
)
)
}