Add animation on the timeline content, to avoid glitch (#1323)
This commit is contained in:
committed by
Benoit Marty
parent
fa17adca10
commit
38ee16725e
@@ -47,6 +47,7 @@ import androidx.compose.runtime.rememberCoroutineScope
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import androidx.compose.runtime.saveable.rememberSaveable
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import androidx.compose.ui.Alignment
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.draw.alpha
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import androidx.compose.ui.draw.rotate
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import androidx.compose.ui.platform.LocalInspectionMode
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import androidx.compose.ui.res.pluralStringResource
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@@ -63,8 +64,9 @@ import io.element.android.features.messages.impl.timeline.model.event.TimelineIt
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import io.element.android.features.messages.impl.timeline.model.event.TimelineItemEventContentProvider
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import io.element.android.features.messages.impl.timeline.model.event.TimelineItemStateContent
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import io.element.android.features.messages.impl.timeline.model.event.canBeRepliedTo
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import io.element.android.libraries.designsystem.preview.PreviewsDayNight
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import io.element.android.libraries.designsystem.animation.alphaAnimation
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import io.element.android.libraries.designsystem.preview.ElementPreview
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import io.element.android.libraries.designsystem.preview.PreviewsDayNight
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import io.element.android.libraries.designsystem.theme.components.FloatingActionButton
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import io.element.android.libraries.designsystem.theme.components.Icon
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import io.element.android.libraries.designsystem.utils.CommonDrawables
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@@ -105,7 +107,10 @@ fun TimelineView(
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state.eventSink(TimelineEvents.PollAnswerSelected(pollStartId, answerId))
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}
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Box(modifier = modifier) {
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// Animate alpha when timeline is first displayed, to avoid flashes or glitching when viewing rooms
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val alpha by alphaAnimation(label = "alpha for timeline")
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Box(modifier = modifier.alpha(alpha)) {
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LazyColumn(
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modifier = Modifier.fillMaxSize(),
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state = lazyListState,
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@@ -315,7 +320,9 @@ private fun JumpToBottomButton(
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contentColor = ElementTheme.colors.iconSecondary
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) {
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Icon(
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modifier = Modifier.size(24.dp).rotate(90f),
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modifier = Modifier
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.size(24.dp)
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.rotate(90f),
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resourceId = CommonDrawables.ic_compound_arrow_right,
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contentDescription = "",
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)
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@@ -0,0 +1,49 @@
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/*
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* Copyright (c) 2023 New Vector Ltd
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package io.element.android.libraries.designsystem.animation
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import androidx.compose.animation.core.animateFloatAsState
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import androidx.compose.animation.core.tween
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.LaunchedEffect
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import androidx.compose.runtime.State
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.mutableFloatStateOf
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import androidx.compose.runtime.remember
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import androidx.compose.runtime.setValue
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import androidx.compose.ui.platform.LocalInspectionMode
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@Composable
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fun alphaAnimation(
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fromAlpha: Float = 0f,
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toAlpha: Float = 1f,
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delayMillis: Int = 150,
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durationMillis: Int = 150,
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label: String = "AlphaAnimation",
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): State<Float> {
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val firstAlpha = if (LocalInspectionMode.current) 1f else fromAlpha
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var alpha by remember { mutableFloatStateOf(firstAlpha) }
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LaunchedEffect(Unit) { alpha = toAlpha }
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return animateFloatAsState(
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targetValue = alpha,
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animationSpec = tween(
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delayMillis = delayMillis,
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durationMillis = durationMillis,
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),
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label = label
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)
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}
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