* Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
211 lines
7.3 KiB
Swift
211 lines
7.3 KiB
Swift
//
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// Copyright 2022 New Vector Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import SwiftUI
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struct SessionVerificationScreen: View {
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@ObservedObject var context: SessionVerificationViewModel.Context
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// MARK: Views
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var body: some View {
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NavigationView {
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ScrollView {
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VStack(spacing: 32.0) {
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if let title = context.viewState.title {
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Text(title)
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.font(.element.headlineBold)
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.foregroundColor(.element.systemPrimaryLabel)
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.multilineTextAlignment(.center)
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}
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Text(context.viewState.message)
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.font(.body)
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.multilineTextAlignment(.center)
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.foregroundColor(.element.systemPrimaryLabel)
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.accessibilityIdentifier("titleLabel")
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mainContent
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}
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.padding()
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.padding(.top, 64)
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.frame(maxWidth: .infinity)
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.navigationBarTitleDisplayMode(.inline)
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.navigationTitle(ElementL10n.verificationProfileVerify)
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.toolbar { toolbarContent }
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}
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.background(Color.element.systemSecondaryBackground)
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.safeAreaInset(edge: .bottom) { actionButtons.padding() }
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}
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.navigationViewStyle(.stack)
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}
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// MARK: - Private
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@ViewBuilder
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private var mainContent: some View {
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switch context.viewState.verificationState {
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case .initial:
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StateIcon(systemName: "lock.shield")
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case .cancelled:
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StateIcon(systemName: "xmark.shield")
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.accessibilityIdentifier("sessionVerificationFailedIcon")
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case .requestingVerification:
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ProgressView()
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.accessibilityIdentifier("requestingVerificationProgressView")
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case .cancelling:
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ProgressView()
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.accessibilityIdentifier("cancellingVerificationProgressView")
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case .acceptingChallenge:
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ProgressView()
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.accessibilityIdentifier("acceptingChallengeProgressView")
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case .decliningChallenge:
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ProgressView()
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.accessibilityIdentifier("decliningChallengeProgressView")
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case .showingChallenge(let emojis):
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HStack(spacing: 16) {
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ForEach(emojis.prefix(4), id: \.self) { emoji in
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EmojiView(emoji: emoji)
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}
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}
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HStack(spacing: 16) {
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ForEach(emojis.suffix(from: 4), id: \.self) { emoji in
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EmojiView(emoji: emoji)
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}
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}
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case .verified:
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StateIcon(systemName: "checkmark.shield")
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.accessibilityIdentifier("sessionVerificationSucceededIcon")
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}
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}
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@ViewBuilder
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private var actionButtons: some View {
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switch context.viewState.verificationState {
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case .initial:
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Button(ElementL10n.startVerification) {
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context.send(viewAction: .start)
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}
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.buttonStyle(.elementAction(.xLarge))
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.accessibilityIdentifier("startButton")
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case .cancelled:
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Button(ElementL10n.globalRetry) {
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context.send(viewAction: .restart)
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}
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.buttonStyle(.elementAction(.xLarge))
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.accessibilityIdentifier("restartButton")
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case .showingChallenge:
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VStack(spacing: 30) {
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Button { context.send(viewAction: .accept) } label: {
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Label(ElementL10n.actionMatch, systemImage: "checkmark")
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}
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.buttonStyle(.elementAction(.xLarge))
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.accessibilityLabel("challengeAcceptButton")
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Button(ElementL10n.no) {
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context.send(viewAction: .decline)
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}
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.font(.element.bodyBold)
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.accessibilityLabel("challengeDeclineButton")
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}
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case .verified:
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Button(ElementL10n.finish) {
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context.send(viewAction: .close)
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}
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.buttonStyle(.elementAction(.xLarge))
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.accessibilityIdentifier("finishButton")
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default:
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EmptyView()
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}
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}
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@ToolbarContentBuilder
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private var toolbarContent: some ToolbarContent {
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ToolbarItem(placement: .cancellationAction) {
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Button { context.send(viewAction: .close) } label: {
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Image(systemName: "xmark")
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}
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.font(.element.bodyBold)
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.foregroundColor(.element.systemSecondaryLabel)
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.accessibilityIdentifier("closeButton")
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}
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}
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struct EmojiView: View {
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let emoji: SessionVerificationEmoji
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var body: some View {
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VStack(spacing: 16.0) {
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Text(emoji.symbol)
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.font(.element.largeTitleBold)
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Text(emoji.description)
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.font(.element.caption2)
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.foregroundColor(.element.systemSecondaryLabel)
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}
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.padding(8.0)
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}
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}
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struct StateIcon: View {
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let systemName: String
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var body: some View {
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Image(systemName: systemName)
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.resizable()
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.font(.element.body.weight(.light))
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.scaledToFit()
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.foregroundColor(.element.accent)
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.frame(width: 100, height: 100)
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}
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}
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}
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// MARK: - Previews
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struct SessionVerification_Previews: PreviewProvider {
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static var previews: some View {
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body.preferredColorScheme(.light)
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body.preferredColorScheme(.dark)
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}
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@ViewBuilder
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static var body: some View {
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Group {
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sessionVerificationScreen(state: .initial)
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sessionVerificationScreen(state: .requestingVerification)
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sessionVerificationScreen(state: .cancelled)
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sessionVerificationScreen(state: .showingChallenge(emojis: MockSessionVerificationControllerProxy.emojis))
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sessionVerificationScreen(state: .verified)
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}
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.tint(Color.element.accent)
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}
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static func sessionVerificationScreen(state: SessionVerificationStateMachine.State) -> some View {
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let viewModel = SessionVerificationViewModel(sessionVerificationControllerProxy: MockSessionVerificationControllerProxy(),
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initialState: SessionVerificationViewState(verificationState: state))
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return SessionVerificationScreen(context: viewModel.context)
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}
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}
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