Files
letro-ios/ElementX/Sources/Screens/AuthenticationStartScreen/View/AuthenticationStartLogo.swift
Stefan Ceriu f1440e884a In preparation of FTUE changes... (#2556)
* Remove the welcome screen

* Allow the UserSessionFlowCoordinator to control the whole app hierarchy, not only its splitView

* Start using the new verification state listener

* Rename Onboarding to AuthenticationStart in preparation for the new OnboardingFlowCoordinator; update snapshots and tests

* Make the AuthenticationCoordinator a proper FlowCoordinator

* Add some padding around the authentication start screen report a problem button

* Bump the RustSDK to v1.1.49

* Only add bottom padding on the authentication start screen report a problem button
2024-03-13 11:24:48 +02:00

99 lines
3.7 KiB
Swift

//
// Copyright 2023 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import SwiftUI
/// The app's logo styled to fit on various launch pages.
struct AuthenticationStartLogo: View {
@Environment(\.colorScheme) private var colorScheme
/// Set to `true` when using on top of `Asset.Images.launchBackground`
let isOnGradient: Bool
/// Extra padding needed to avoid cropping the shadows.
private let extra: CGFloat = 64
/// The shape that the logo is composed on top of.
private let outerShape = RoundedRectangle(cornerRadius: 44)
private let outerShapeShadowColor = Color(red: 0.11, green: 0.11, blue: 0.13)
private var isLight: Bool { colorScheme == .light }
var body: some View {
Image(asset: Asset.Images.appLogo)
.background {
Circle()
.inset(by: 1)
.shadow(color: .black.opacity(!isLight && isOnGradient ? 0.3 : 0.4),
radius: 12.57143,
y: 6.28571)
Circle()
.inset(by: 1)
.shadow(color: .black.opacity(0.5),
radius: 12.57143,
y: 6.28571)
.blendMode(.overlay)
}
.padding(24)
.background {
Color.white
.opacity(isLight ? 0.23 : isOnGradient ? 0.05 : 0.13)
}
.clipShape(outerShape)
.overlay {
outerShape
.inset(by: 0.25)
.stroke(.white.opacity(isLight ? 1 : isOnGradient ? 0.9 : 0.25), lineWidth: 0.5)
.blendMode(isLight ? .normal : .overlay)
}
.padding(extra)
.background {
ZStack {
if !isLight, isOnGradient {
outerShape
.inset(by: 1)
.padding(extra)
.shadow(color: .black.opacity(0.5),
radius: 32.91666,
y: 1.05333)
} else {
outerShape
.inset(by: 1)
.padding(extra)
.shadow(color: outerShapeShadowColor.opacity(isLight ? 0.23 : 0.08),
radius: 16,
y: 8)
outerShape
.inset(by: 1)
.padding(extra)
.shadow(color: outerShapeShadowColor.opacity(0.5),
radius: 16,
y: 8)
.blendMode(.overlay)
}
}
.mask {
outerShape
.inset(by: -extra / 2)
.stroke(lineWidth: extra)
.padding(extra)
}
}
.padding(-extra)
.accessibilityHidden(true)
}
}