* Use Combine to report AudioRecorder state changes * AudioRecorder is now using AVAudioEngine instead of AVAudioRecorder * Stop recording when audio configuration changes * AudioRecorder error handling * UnitTests * Use Accelerate to calculate RMS
40 lines
1.4 KiB
Swift
40 lines
1.4 KiB
Swift
//
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// Copyright 2023 New Vector Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import AVFoundation
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protocol AudioSessionProtocol: AnyObject {
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func requestRecordPermission(_ response: @escaping (Bool) -> Void)
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func setAllowHapticsAndSystemSoundsDuringRecording(_ inValue: Bool) throws
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func setCategory(_ category: AVAudioSession.Category, mode: AVAudioSession.Mode, options: AVAudioSession.CategoryOptions) throws
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func setActive(_ active: Bool, options: AVAudioSession.SetActiveOptions) throws
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}
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extension AudioSessionProtocol {
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func setCategory(_ category: AVAudioSession.Category, mode: AVAudioSession.Mode) throws {
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try setCategory(category, mode: mode, options: [])
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}
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func setActive(_ active: Bool) throws {
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try setActive(active, options: [])
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}
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}
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// sourcery: AutoMockable
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extension AudioSessionProtocol { }
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extension AVAudioSession: AudioSessionProtocol { }
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