Files
letro-ios/ElementX/Sources/Screens/RoomScreen/RoomScreenModels.swift

235 lines
7.3 KiB
Swift

//
// Copyright 2022 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import Combine
import SwiftUI
import UIKit
import OrderedCollections
enum RoomScreenViewModelAction {
case displayRoomDetails
case displayEmojiPicker(itemID: TimelineItemIdentifier, selectedEmojis: Set<String>)
case displayReportContent(itemID: TimelineItemIdentifier, senderID: String)
case displayCameraPicker
case displayMediaPicker
case displayDocumentPicker
case displayLocationPicker
case displayPollForm
case displayMediaUploadPreviewScreen(url: URL)
case displayRoomMemberDetails(member: RoomMemberProxyProtocol)
case displayMessageForwarding(itemID: TimelineItemIdentifier)
case displayLocation(body: String, geoURI: GeoURI, description: String?)
case composer(action: RoomScreenComposerAction)
case displayCallScreen
}
enum RoomScreenComposerMode: Equatable {
case `default`
case reply(itemID: TimelineItemIdentifier, replyDetails: TimelineItemReplyDetails, isThread: Bool)
case edit(originalItemId: TimelineItemIdentifier)
case recordVoiceMessage(state: AudioRecorderState)
case previewVoiceMessage(state: AudioPlayerState, waveform: WaveformSource, isUploading: Bool)
var isEdit: Bool {
switch self {
case .edit:
return true
default:
return false
}
}
var isTextEditingEnabled: Bool {
switch self {
case .default, .reply, .edit:
return true
case .recordVoiceMessage, .previewVoiceMessage:
return false
}
}
}
enum RoomScreenViewPollAction {
case selectOption(pollStartID: String, optionID: String)
case end(pollStartID: String)
}
enum RoomScreenViewAudioAction {
case playPause(itemID: TimelineItemIdentifier)
case seek(itemID: TimelineItemIdentifier, progress: Double)
}
enum RoomScreenViewAction {
case displayRoomDetails
case itemAppeared(itemID: TimelineItemIdentifier)
case itemDisappeared(itemID: TimelineItemIdentifier)
case itemTapped(itemID: TimelineItemIdentifier)
case toggleReaction(key: String, itemID: TimelineItemIdentifier)
case sendReadReceiptIfNeeded(TimelineItemIdentifier)
case paginateBackwards
case timelineItemMenu(itemID: TimelineItemIdentifier)
case timelineItemMenuAction(itemID: TimelineItemIdentifier, action: TimelineItemMenuAction)
case displayEmojiPicker(itemID: TimelineItemIdentifier)
case handlePasteOrDrop(provider: NSItemProvider)
case tappedOnUser(userID: String)
case reactionSummary(itemID: TimelineItemIdentifier, key: String)
case retrySend(itemID: TimelineItemIdentifier)
case cancelSend(itemID: TimelineItemIdentifier)
case showReadReceipts(itemID: TimelineItemIdentifier)
case scrolledToBottom
case poll(RoomScreenViewPollAction)
case audio(RoomScreenViewAudioAction)
case presentCall
}
enum RoomScreenComposerAction {
case setMode(mode: RoomScreenComposerMode)
case setText(text: String)
case removeFocus
case clear
}
struct RoomScreenViewState: BindableState {
var roomID: String
var roomTitle = ""
var roomAvatarURL: URL?
var members: [String: RoomMemberState] = [:]
var showLoading = false
var timelineStyle: TimelineStyle
var readReceiptsEnabled: Bool
var isEncryptedOneToOneRoom = false
var timelineViewState = TimelineViewState() // check the doc before changing this
var swiftUITimelineEnabled = false
var ownUserID: String
var hasOngoingCall = false
var bindings: RoomScreenViewStateBindings
/// A closure providing the actions to show when long pressing on an item in the timeline.
var timelineItemMenuActionProvider: (@MainActor (_ itemId: TimelineItemIdentifier) -> TimelineItemMenuActions?)?
/// A closure providing the associated audio player state for an item in the timeline.
var audioPlayerStateProvider: (@MainActor (_ itemId: TimelineItemIdentifier) -> AudioPlayerState?)?
}
struct RoomScreenViewStateBindings {
var isScrolledToBottom = true
/// The state of wether reactions listed on the timeline are expanded/collapsed.
/// Key is itemID, value is the collapsed state.
var reactionsCollapsed: [TimelineItemIdentifier: Bool]
/// A media item that will be previewed with QuickLook.
var mediaPreviewItem: MediaPreviewItem?
/// Information describing the currently displayed alert.
var alertInfo: AlertInfo<RoomScreenErrorType>?
/// An alert info for confirmation actions (e.g. ending a poll)
var confirmationAlertInfo: AlertInfo<UUID>?
var debugInfo: TimelineItemDebugInfo?
var actionMenuInfo: TimelineItemActionMenuInfo?
var sendFailedConfirmationDialogInfo: SendFailedConfirmationDialogInfo?
var reactionSummaryInfo: ReactionSummaryInfo?
var readReceiptsSummaryInfo: ReadReceiptSummaryInfo?
}
struct TimelineItemActionMenuInfo: Equatable, Identifiable {
static func == (lhs: TimelineItemActionMenuInfo, rhs: TimelineItemActionMenuInfo) -> Bool {
lhs.id == rhs.id
}
let item: EventBasedTimelineItemProtocol
var id: TimelineItemIdentifier {
item.id
}
}
struct SendFailedConfirmationDialogInfo: ConfirmationDialogProtocol {
let title = L10n.screenRoomRetrySendMenuTitle
let itemID: TimelineItemIdentifier
}
struct ReactionSummaryInfo: Identifiable {
let reactions: [AggregatedReaction]
let selectedKey: String
var id: String {
selectedKey
}
}
struct ReadReceiptSummaryInfo: Identifiable {
let orderedReceipts: [ReadReceipt]
let id: TimelineItemIdentifier
}
enum RoomScreenErrorType: Hashable {
/// A specific error message shown in an alert.
case alert(String)
/// A specific error message shown in a toast.
case toast(String)
}
struct RoomMemberState {
let displayName: String?
let avatarURL: URL?
}
/// Used as the state for the TimelineView, to avoid having the context continuously refresh the list of items on each small change.
/// Is also nice to have this as a wrapper for any state that is directly connected to the timeline.
struct TimelineViewState {
var canBackPaginate = true
var isBackPaginating = false
// These can be removed when we have full swiftUI and moved as @State values in the view
var scrollToBottomPublisher = PassthroughSubject<Void, Never>()
var itemsDictionary = OrderedDictionary<String, RoomTimelineItemViewState>()
var renderedTimelineIDs = [String]()
var pendingTimelineIDs = [String]()
var timelineIDs: [String] {
itemsDictionary.keys.elements
}
var itemViewStates: [RoomTimelineItemViewState] {
renderedTimelineIDs.compactMap { itemsDictionary[$0] }
}
}