Files
letro-ios/ElementX/Sources/Services/UserSessionStore/UserSessionStoreProtocol.swift
ismailgulek cfea204a3e Log out (#174)
* Expose logout method from SDK

* Use logout from SDK, refactor logging out states

* Add some strings

* Introduce `initialDisplayName` on `UIDevice`

* Implement soft logout screen

* Add `softLogout` test screen identifier

* Add new fields into the client proxy and implement new delegate methods

* Add new fields into the user session and observe new client callbacks

* Implement updated login method

* Add remote logout state and event into the state machine

* Implement refreshing restore token on `UserSessionStore`

* Update app coordinator with new states and display soft logout screen when appropriate

* Add reference screenshots for soft logout screen

* Disable auto requesting photos access on screenshot detection

* Make initial device name optional, generate project file

* Add changelog

* Use logout from SDK, refactor logging out states

* Implement soft logout screen

* Implement updated login method

* Make initial device name optional, generate project file

* Fix renamed event

* Fix logout race

* Remove redundant strings

* Reuse existing strings

* Confirm clear all data

* Expose logout method from SDK

* Use logout from SDK, refactor logging out states

* Add some strings

* Introduce `initialDisplayName` on `UIDevice`

* Implement soft logout screen

* Add `softLogout` test screen identifier

* Add new fields into the client proxy and implement new delegate methods

* Add new fields into the user session and observe new client callbacks

* Implement updated login method

* Add remote logout state and event into the state machine

* Implement refreshing restore token on `UserSessionStore`

* Update app coordinator with new states and display soft logout screen when appropriate

* Add reference screenshots for soft logout screen

* Disable auto requesting photos access on screenshot detection

* Make initial device name optional, generate project file

* Add changelog

* Use logout from SDK, refactor logging out states

* Implement soft logout screen

* Implement updated login method

* Make initial device name optional, generate project file

* Fix renamed event

* Fix logout race

* Remove redundant strings

* Reuse existing strings

* Confirm clear all data

* Comment out new apis for now

* Make the PR compile
2022-09-15 12:41:37 +03:00

47 lines
1.6 KiB
Swift

//
// Copyright 2022 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import Foundation
import MatrixRustSDK
enum UserSessionStoreError: Error {
case missingCredentials
case failedRestoringLogin
case failedSettingUpSession
case failedRefreshingRestoreToken
}
@MainActor
protocol UserSessionStoreProtocol {
/// Whether or not there are sessions in the store.
var hasSessions: Bool { get }
/// Returns the location to store user data for a particular username.
var baseDirectoryPath: String { get }
/// Restores an existing user session.
func restoreUserSession() async -> Result<UserSession, UserSessionStoreError>
/// Creates a user session for a new client from the SDK.
func userSession(for client: Client) async -> Result<UserSession, UserSessionStoreError>
/// Refresh the restore token of the client for a given session.
func refreshRestoreToken(for userSession: UserSessionProtocol) -> Result<Void, UserSessionStoreError>
/// Logs out of the specified session.
func logout(userSession: UserSessionProtocol)
}