* Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
41 lines
1.6 KiB
Swift
41 lines
1.6 KiB
Swift
//
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// Copyright 2022 New Vector Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import AppAuth
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import Foundation
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enum AuthenticationServiceError: Error {
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/// An error occurred during OIDC authentication.
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case oidcError(OIDCError)
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case invalidServer
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case invalidCredentials
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case invalidHomeserverAddress
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case accountDeactivated
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case failedLoggingIn
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}
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@MainActor
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protocol AuthenticationServiceProxyProtocol {
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var homeserver: LoginHomeserver { get }
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/// Sets up the service for login on the specified homeserver address.
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func configure(for homeserverAddress: String) async -> Result<Void, AuthenticationServiceError>
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/// Performs login using OIDC for the current homeserver.
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func loginWithOIDC(userAgent: OIDExternalUserAgentIOS) async -> Result<UserSessionProtocol, AuthenticationServiceError>
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/// Performs a password login using the current homeserver.
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func login(username: String, password: String, initialDeviceName: String?, deviceId: String?) async -> Result<UserSessionProtocol, AuthenticationServiceError>
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}
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