Files
letro-ios/DesignKit/Sources/Buttons/ElementActionButtonStyle.swift
Stefan Ceriu 2623b14dce Sliding Sync + New Timeline API (#189)
* Begin adopting new Timeline API.

* Add edited indicator and reactions.

* vector-im/element-x-ios/issues/65 - Sliding sync support
* Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI

* Various tweaks:
* using release version of the demo branch of the sdk
* enabled home screen last room messages
* switched debug mode rust logging to warn
* enabled redactions
* enabled new logout flows and soft logout
* enabled replies

* Fix room member display name and avatar crashes / race condition, fix unit tests
* Make the ClientProxy and the UserSession MainActors
* Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies
* Don't start either of the syncs while in soft logout

* #181: Style the session verification banner to match Figma.
* #181: Update verification modal.
* #181: Update snapshot tests.

* Make session verification state machine less pedantic
* Remove unnecessary weak selfs
* Various tweaks following code review:
* add start and stop sync client proxy methods
* move ss proxy url the build settings
* made media provider load results discardable
* added publishers for the roomSummaryProvider's total number of rooms and state

* Fix when sender details are shown
* Disable sync v2, causes duplicates in the timeline (as expected)
* Move ClientProxy media loading off the main queue and into a detached task
* Another attempt at moving image loading off the main queue
* Moved home screen diffing and latest room fetching to the background
* Prevent the timeline composer from becoming the first responder when not needed

* Bump to a newer version of the RustSDK

* Fixes vector-im/element-x-ios/issues/107 - New home screen design
* Implement thumbnail loading instead of full image avatars.
* Revert "Disable sync v2, causes duplicates in the timeline (as expected)"
* Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue
* Move the session verification banner to a List Section to avoid UI glitches
* Optimise room mapping after sliding sync updates and thumbnail fetching
* Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread

* Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design
* Define in group state for timeline items
* Add replies into the bubble
* Add timeline width environment value
* Add `RoundedCorner` shape with specific corners rounding
* Add in group state for previews
* Implement bubble grouping logic
* Timeline avatar layout changes
* Fix placeholder avatars for dark mode
* New bubbles design
* Update mock timeline items
* Update timeline separator design
* Update room screen reference screenshots
* Add changelog
* Formatting fixes
* Add some space before single or beginning outgoing items

* Redesign the message composer

* Handle the msgtype enum.

* Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking

* Increase default back pagination limit.
* Stop parsing links and tidy up composer button.
* Also fix the frame of an image whilst loading.
* Bump SDK package version.

* Remove app states about settings
* Add strings
* Use colors on placeholder avatars
* Tiny changes for placeholder avatars
* Update settings screen design
* Provide a user display name from the mock client
* Settings screen presentation logic
* Add changelog
* Update reference screenshots

Co-authored-by: Doug <douglase@element.io>
Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com>
Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 09:21:58 +01:00

98 lines
3.4 KiB
Swift

//
// Copyright 2022 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import DesignTokens
import SwiftUI
public extension ButtonStyle where Self == ElementActionButtonStyle {
/// The CTA button style as defined in Compound.
/// - Parameter size: The control size to use. Defaults to regular.
/// - Parameter color: The color of the button's background. Defaults to the accent color.
static func elementAction(_ size: ElementControlSize = .regular,
color: Color = .element.accent) -> ElementActionButtonStyle {
ElementActionButtonStyle(size: size, color: color)
}
}
public struct ElementActionButtonStyle: ButtonStyle {
@Environment(\.isEnabled) private var isEnabled
@Environment(\.colorScheme) private var colorScheme
public var size: ElementControlSize
public var color: Color
private var cornerRadius: CGFloat { size == .xLarge ? 14 : 8 }
private var verticalPadding: CGFloat { size == .xLarge ? 14 : 4 }
private var maxWidth: CGFloat? { size == .xLarge ? .infinity : nil }
private var fontColor: Color {
// Always white unless disabled with a dark theme.
Color.element.systemPrimaryBackground
.opacity(colorScheme == .dark && !isEnabled ? 0.3 : 1.0)
}
public init(size: ElementControlSize = .regular, color: Color = .element.accent) {
self.size = size
self.color = color
}
public func makeBody(configuration: Self.Configuration) -> some View {
configuration.label
.padding(.horizontal, 12)
.padding(.vertical, verticalPadding)
.frame(maxWidth: maxWidth)
.foregroundColor(fontColor)
.font(.element.bodyBold)
.background(color.opacity(backgroundOpacity(when: configuration.isPressed)))
.cornerRadius(cornerRadius)
}
private func backgroundOpacity(when isPressed: Bool) -> CGFloat {
guard isEnabled else { return 0.3 }
return isPressed ? 0.6 : 1.0
}
}
public struct ElementActionButtonStyle_Previews: PreviewProvider {
public static var states: some View {
VStack {
Button("Enabled") { /* preview */ }
.buttonStyle(ElementActionButtonStyle())
Button("Disabled") { /* preview */ }
.buttonStyle(ElementActionButtonStyle())
.disabled(true)
Button { /* preview */ } label: {
Text("Clear BG")
.foregroundColor(.element.alert)
}
.buttonStyle(ElementActionButtonStyle(color: .clear))
Button("Red BG") { /* preview */ }
.buttonStyle(ElementActionButtonStyle(color: .element.alert))
}
.padding()
}
public static var previews: some View {
states
.preferredColorScheme(.light)
states
.preferredColorScheme(.dark)
}
}