Files
letro-ios/ElementX/Sources/Screens/Timeline/TimelineModels.swift
Doug bacaf5df8d Use the new preview screen when tapping media on the room and pinned events screens. (#3736)
* Use the new TimelineMediaPreview modifier on the room and pinned timeline screens.

* Use the same presentation logic for all timeline media previews.

* Fix a bug with the detection of the timeline end.

* Send pagination requests from the media preview screen.

* Add SwiftLint to the Danger workflow (it is no longer installed on the runner).

* Put SwiftLint back on all of the GitHub runners too.

* Set the function_parameter_count lint rule to 10.

* Make sure to clean-up any previews when the coordinator is done.

* Handle the viewInRoomTimeline action more appropriately.
2025-02-05 13:27:23 +00:00

226 lines
7.6 KiB
Swift

//
// Copyright 2022-2024 New Vector Ltd.
//
// SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
// Please see LICENSE files in the repository root for full details.
//
import Combine
import MatrixRustSDK
import OrderedCollections
import SwiftUI
enum TimelineViewModelAction {
case displayEmojiPicker(itemID: TimelineItemIdentifier, selectedEmojis: Set<String>)
case displayReportContent(itemID: TimelineItemIdentifier, senderID: String)
case displayCameraPicker
case displayMediaPicker
case displayDocumentPicker
case displayLocationPicker
case displayPollForm(mode: PollFormMode)
case displayMediaUploadPreviewScreen(url: URL)
case tappedOnSenderDetails(userID: String)
case displayMessageForwarding(forwardingItem: MessageForwardingItem)
case displayMediaPreview(TimelineMediaPreviewViewModel)
case displayLocation(body: String, geoURI: GeoURI, description: String?)
case displayResolveSendFailure(failure: TimelineItemSendFailure.VerifiedUser, sendHandle: SendHandleProxy)
case composer(action: TimelineComposerAction)
case hasScrolled(direction: ScrollDirection)
case viewInRoomTimeline(eventID: String)
}
enum TimelineViewPollAction {
case selectOption(pollStartID: String, optionID: String)
case end(pollStartID: String)
case edit(pollStartID: String, poll: Poll)
}
enum TimelineAudioPlayerAction {
case playPause(itemID: TimelineItemIdentifier)
case seek(itemID: TimelineItemIdentifier, progress: Double)
}
enum TimelineViewAction {
case itemAppeared(itemID: TimelineItemIdentifier)
case itemDisappeared(itemID: TimelineItemIdentifier)
case mediaTapped(itemID: TimelineItemIdentifier)
case itemSendInfoTapped(itemID: TimelineItemIdentifier)
case toggleReaction(key: String, itemID: TimelineItemIdentifier)
case sendReadReceiptIfNeeded(TimelineItemIdentifier)
case paginateBackwards
case paginateForwards
case scrollToBottom
case displayTimelineItemMenu(itemID: TimelineItemIdentifier)
case handleTimelineItemMenuAction(itemID: TimelineItemIdentifier, action: TimelineItemMenuAction)
case tappedOnSenderDetails(userID: String)
case displayReactionSummary(itemID: TimelineItemIdentifier, key: String)
case displayEmojiPicker(itemID: TimelineItemIdentifier)
case displayReadReceipts(itemID: TimelineItemIdentifier)
case handlePasteOrDrop(provider: NSItemProvider)
case handlePollAction(TimelineViewPollAction)
case handleAudioPlayerAction(TimelineAudioPlayerAction)
/// Focus the timeline onto the specified event ID (switching to a detached timeline if needed).
case focusOnEventID(String)
/// Switch back to a live timeline (from a detached one).
case focusLive
/// The timeline scrolled to reveal the focussed item.
case scrolledToFocussedItem
/// The table view has loaded the first items for a new timeline.
case hasSwitchedTimeline
case hasScrolled(direction: ScrollDirection)
case setOpenURLAction(OpenURLAction)
}
enum TimelineComposerAction {
case setMode(mode: ComposerMode)
case setText(plainText: String, htmlText: String?)
case setFocus
case removeFocus
case clear
}
struct TimelineViewState: BindableState {
let timelineKind: TimelineKind
var roomID: String
var members: [String: RoomMemberState] = [:]
var typingMembers: [String] = []
var showLoading = false
var showReadReceipts = false
var isEncryptedOneToOneRoom = false
var timelineState: TimelineState // check the doc before changing this
var ownUserID: String
var canCurrentUserRedactOthers = false
var canCurrentUserRedactSelf = false
var canCurrentUserPin = false
var isViewSourceEnabled: Bool
var hideTimelineMedia: Bool
// The `pinnedEventIDs` are used only to determine if an item is already pinned or not.
// It's updated from the room info, so it's faster than using the timeline
var pinnedEventIDs: Set<String> = []
/// an openURL closure which opens URLs first using the App's environment rather than skipping out to external apps
var openURL: OpenURLAction?
var bindings: TimelineViewStateBindings
/// A closure providing the associated audio player state for an item in the timeline.
var audioPlayerStateProvider: (@MainActor (_ itemId: TimelineItemIdentifier) -> AudioPlayerState?)?
var emojiProvider: EmojiProviderProtocol
}
struct TimelineViewStateBindings {
var isScrolledToBottom = true
/// The state of wether reactions listed on the timeline are expanded/collapsed.
/// Key is itemID, value is the collapsed state.
var reactionsCollapsed: [TimelineItemIdentifier: Bool]
var alertInfo: AlertInfo<RoomScreenAlertInfoType>?
var debugInfo: TimelineItemDebugInfo?
var actionMenuInfo: TimelineItemActionMenuInfo?
var reactionSummaryInfo: ReactionSummaryInfo?
var readReceiptsSummaryInfo: ReadReceiptSummaryInfo?
}
struct TimelineItemActionMenuInfo: Equatable, Identifiable {
static func == (lhs: TimelineItemActionMenuInfo, rhs: TimelineItemActionMenuInfo) -> Bool {
lhs.id == rhs.id
}
let item: EventBasedTimelineItemProtocol
var id: TimelineItemIdentifier {
item.id
}
}
struct ReactionSummaryInfo: Identifiable {
let reactions: [AggregatedReaction]
let selectedKey: String
var id: String {
selectedKey
}
}
struct ReadReceiptSummaryInfo: Identifiable {
let orderedReceipts: [ReadReceipt]
let id: TimelineItemIdentifier
}
enum RoomScreenAlertInfoType: Hashable {
case audioRecodingPermissionError
case pollEndConfirmation(String)
case sendingFailed
case encryptionAuthenticity(String)
}
struct RoomMemberState {
let displayName: String?
let avatarURL: URL?
}
/// Used as the state for the TimelineView, to avoid having the context continuously refresh the list of items on each small change.
/// Is also nice to have this as a wrapper for any state that is directly connected to the timeline.
struct TimelineState {
var isLive = true
var paginationState = PaginationState.initial
/// The room is in the process of loading items from a new timeline (switching to/from a detached timeline).
var isSwitchingTimelines = false
struct FocussedEvent: Equatable {
enum Appearance {
/// The event should be shown using an animated scroll.
case animated
/// The event should be shown immediately, without any animation.
case immediate
/// The event has already been shown.
case hasAppeared
}
/// The ID of the event.
let eventID: String
/// How the event should be shown, or whether it has already appeared.
var appearance: Appearance
}
/// A focussed event that was navigated to via a permalink.
var focussedEvent: FocussedEvent?
// These can be removed when we have full swiftUI and moved as @State values in the view
var scrollToBottomPublisher = PassthroughSubject<Void, Never>()
var itemsDictionary = OrderedDictionary<TimelineItemIdentifier.UniqueID, RoomTimelineItemViewState>()
var uniqueIDs: [TimelineItemIdentifier.UniqueID] {
itemsDictionary.keys.elements
}
var itemViewStates: [RoomTimelineItemViewState] {
itemsDictionary.values.elements
}
func hasLoadedItem(with eventID: String) -> Bool {
itemViewStates.contains { $0.identifier.eventID == eventID }
}
}
enum ScrollDirection: Equatable {
case top
case bottom
}