* Use an imageProvider directly from the view in the home screen * Add support for media request coalescing * Rename MediaProxy to MediaLoader * Add new image loading mechanism to the room details screen avatar. * Use the `SettingsScreen` prefix for all settings screen related components * Add new image loading mechanism to the room header * Add new image loading mechanism to the room member details screen * Introduce a LoadableImage SwiftUI view that will automatically handle image loading * Adopt the new LoadableImage where possible * Fix LoadableImage not using/storing loaded images properly * Simplify media loader enqueueing * Made LodableImage load content after mediaSource updates. Adopt it on the home and settings screens * Introduce a LoadableAvatarImage component and reuse it throughout the app * Small logging tweaks, made some LoadableImage properties private * Fix redacted skeletons avatar background color * Fix placeholder avatars changing when backgrounding the app * PR comments. - Trim the @ sign off of mxid placeholders. - Only expose AvatarSize on the avatar image, use CGSize elsewhere. Co-authored-by: Doug <douglase@element.io>
51 lines
1.6 KiB
Swift
51 lines
1.6 KiB
Swift
//
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// Copyright 2023 New Vector Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import SwiftUI
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struct LoadableAvatarImage: View {
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private let url: URL?
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private let name: String?
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private let contentID: String?
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private let avatarSize: AvatarSize
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private let imageProvider: ImageProviderProtocol?
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@ScaledMetric private var frameSize: CGFloat
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init(url: URL?, name: String?, contentID: String?, avatarSize: AvatarSize, imageProvider: ImageProviderProtocol?) {
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self.url = url
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self.name = name
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self.contentID = contentID
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self.avatarSize = avatarSize
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self.imageProvider = imageProvider
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_frameSize = ScaledMetric(wrappedValue: avatarSize.value)
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}
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var body: some View {
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LoadableImage(url: url,
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size: avatarSize.scaledSize,
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imageProvider: imageProvider) { image in
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image
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.scaledToFill()
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} placeholder: {
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PlaceholderAvatarImage(name: name, contentID: contentID)
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}
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.frame(width: frameSize, height: frameSize)
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.clipShape(Circle())
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}
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}
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