* Cleanup how we use message timeline items in preparation for rich reply rendering * Expose reply details up to the UI level * Render replies in the timeline (textual for now). Remove now unused AttributedStringBuilderComponent isReply flag. * Move reply detail loading to when the item appears instead of when it's created. * Fix unit tests * Fetch event details also when the reply details are in the error state * Tweaks following code review * Localise emote bodies * Fix replies not loading sometimes, use the current event identifier instead of the one being replied to
94 lines
4.6 KiB
Swift
94 lines
4.6 KiB
Swift
//
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// Copyright 2022 New Vector Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import Foundation
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import SwiftUI
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struct ImageRoomTimelineView: View {
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@EnvironmentObject private var context: RoomScreenViewModel.Context
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let timelineItem: ImageRoomTimelineItem
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var body: some View {
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TimelineStyler(timelineItem: timelineItem) {
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LoadableImage(mediaSource: source,
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blurhash: timelineItem.content.blurhash,
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imageProvider: context.imageProvider) {
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placeholder
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}
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.frame(maxHeight: min(300, max(100, timelineItem.content.height ?? .infinity)))
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.aspectRatio(timelineItem.content.aspectRatio, contentMode: .fit)
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}
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}
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var source: MediaSourceProxy {
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guard timelineItem.content.contentType != .gif, let thumbnailSource = timelineItem.content.thumbnailSource else {
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return timelineItem.content.source
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}
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return thumbnailSource
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}
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var placeholder: some View {
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ZStack {
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Rectangle()
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.foregroundColor(.element.systemGray6)
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.opacity(0.3)
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ProgressView(L10n.commonLoading)
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.frame(maxWidth: .infinity)
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}
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}
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}
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struct ImageRoomTimelineView_Previews: PreviewProvider {
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static let viewModel = RoomScreenViewModel.mock
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static var previews: some View {
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body.environmentObject(viewModel.context)
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body.timelineStyle(.plain).environmentObject(viewModel.context)
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}
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static var body: some View {
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VStack(spacing: 20.0) {
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ImageRoomTimelineView(timelineItem: ImageRoomTimelineItem(id: UUID().uuidString,
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timestamp: "Now",
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isOutgoing: false,
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isEditable: false,
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sender: .init(id: "Bob"),
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content: .init(body: "Some image", source: MediaSourceProxy(url: .picturesDirectory, mimeType: "image/png"), thumbnailSource: nil)))
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ImageRoomTimelineView(timelineItem: ImageRoomTimelineItem(id: UUID().uuidString,
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timestamp: "Now",
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isOutgoing: false,
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isEditable: false,
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sender: .init(id: "Bob"),
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content: .init(body: "Some other image", source: MediaSourceProxy(url: .picturesDirectory, mimeType: "image/png"), thumbnailSource: nil)))
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ImageRoomTimelineView(timelineItem: ImageRoomTimelineItem(id: UUID().uuidString,
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timestamp: "Now",
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isOutgoing: false,
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isEditable: false,
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sender: .init(id: "Bob"),
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content: .init(body: "Blurhashed image",
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source: MediaSourceProxy(url: .picturesDirectory, mimeType: "image/gif"),
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thumbnailSource: nil,
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aspectRatio: 0.7,
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blurhash: "L%KUc%kqS$RP?Ks,WEf8OlrqaekW",
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contentType: .gif)))
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}
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}
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}
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