Files
letro-ios/ElementX/Sources/Application/Windowing/WindowManagerProtocol.swift
Doug 6cfcd7d41f Fixes for multi-window support. (#5528)
* Correctly handle the re-opening of the main window.

Add an additional safe-guard to ensure only one main window exists.
Make sure all secondary windows use the correct tint colour.

* Fix a bug where the settings screen isn't shown on macOS when the AppLock feature is enabled.
2026-05-01 14:44:04 +01:00

86 lines
3.3 KiB
Swift

//
// Copyright 2025 Element Creations Ltd.
// Copyright 2024-2025 New Vector Ltd.
//
// SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial.
// Please see LICENSE files in the repository root for full details.
//
import SwiftUI
enum SecondaryWindowType: Hashable, Codable {
case room(roomID: String)
case settings
}
protocol SecureWindowManagerDelegate: AnyObject {
/// The window manager has configured its windows.
func windowManagerDidConfigureWindows(_ windowManager: SecureWindowManagerProtocol)
}
@MainActor
protocol SecureWindowManagerProtocol: WindowManagerProtocol {
var delegate: SecureWindowManagerDelegate? { get set }
/// Configures the window manager to operate on the supplied scene.
func configure(withScene scene: UIWindowScene, session: UISceneSession)
func configure(withOpenWindowAction openWindowAction: OpenWindowAction, dismissWindowAction: DismissWindowAction)
func handleSceneDisconnection(_ scene: UIWindowScene)
func handleRoute(_ appRoute: AppRoute, windowType: SecondaryWindowType)
/// Shows the main and overlay window combo, hiding the alternate window.
func switchToMain()
/// Shows the alternate window, hiding the main and overlay combo.
func switchToAlternate()
// MARK: - Secondary window support
/// Used by the Application to retrieve the root view for an secondary window
func windowForType(_ type: SecondaryWindowType) -> AnyView
}
/// A window manager that supports switching between a main app window with an overlay and
/// an alternate window to switch contexts whilst also preserving the main view hierarchy.
/// Heavily inspired by https://www.fivestars.blog/articles/swiftui-windows/
protocol WindowManagerProtocol: AnyObject, OrientationManagerProtocol {
/// The app's main window (we only support a single scene).
var mainWindow: UIWindow! { get }
/// Presented on top of the main window, to display e.g. user indicators.
var overlayWindow: UIWindow! { get }
/// A window layered on top of the main one. Used by the global search function
var globalSearchWindow: UIWindow! { get }
/// A secondary window that can be presented instead of the main/overlay window combo.
var alternateWindow: UIWindow! { get }
/// All the windows being managed
var windows: [UIWindow] { get }
/// Makes the global search window key. Used to get automatic text field focus.
func showGlobalSearch()
func hideGlobalSearch()
// MARK: - Secondary window support
var secondaryWindowsEnabled: Bool { get set }
/// Register a coordinator and it's respective flow (if any) within the WindowManager which in turn
/// invokes the Application's `OpenWindowAction`
func registerCoordinator(_ coordinator: CoordinatorProtocol,
flowCoordinator: FlowCoordinatorProtocol?,
forWindowType type: SecondaryWindowType)
/// Closes any window previously opened by registering a coordinator
func closeAllSecondaryWindows()
/// Closes a previously opened window for the given type.
func closeSecondaryWindow(forType type: SecondaryWindowType)
}
// sourcery: AutoMockable
extension WindowManagerProtocol { }