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letro-ios/ElementX/Sources/Screens/OnboardingScreen/View/OnboardingBackgroundView.swift
Doug 838b496499 Fix UI Tests for OnboardingScreen, BugReportScreen, ServerSelectionScreen, and UserSessionFlows. (#549)
* Fix OnboardingScreen UI Tests

Disable the swipe tests for now as there is only a single page.

* Fix BugReportScreen UI Tests.

Use snapshots more and remove manual validation method.

* Fix ServerSelectionScreen UI Tests.

* Fix SessionVerificationScreen UI Tests.

* Fix UserSessionFlows UI Tests
2023-02-08 14:11:09 +00:00

73 lines
2.6 KiB
Swift

//
// Copyright 2023 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import DesignKit
import SwiftUI
/// A glossy animated background view designed for the onboarding screen
struct OnboardingBackgroundView: View {
@Environment(\.colorScheme) private var colorScheme
var isAnimated = true
@State private var factor = 0.0
@State private var isReversed = false
private let step = 0.001
private let timer = Timer.publish(every: 0.01, on: .main, in: .common).autoconnect()
var body: some View {
GeometryReader { geometry in
ZStack {
Image(asset: Asset.Images.onboardingBackgroundPart1)
.position(x: geometry.size.width * 0.125 - factor * geometry.size.width * 0.25, y: (1.0 - factor) * geometry.size.height * 0.55)
Image(asset: Asset.Images.onboardingBackgroundPart2)
.position(x: geometry.size.width * 1.05, y: factor * geometry.size.height * 0.45)
Image(asset: Asset.Images.onboardingBackgroundPart3)
.position(x: factor * geometry.size.width, y: geometry.size.height * 1.05 - factor * geometry.size.height * 0.08)
}
.frame(width: geometry.size.width, height: geometry.size.height)
.onReceive(timer) { _ in
guard isAnimated else { return }
if isReversed {
guard factor > 0 else {
isReversed = false
factor = step
return
}
factor -= step
} else {
guard factor < 1 else {
isReversed = true
factor = 1 - step
return
}
factor += 0.001
}
}
}
}
}
struct OnboardingBackgroundView_Previews: PreviewProvider {
static var previews: some View {
OnboardingBackgroundView()
}
}