218 lines
9.0 KiB
Swift
218 lines
9.0 KiB
Swift
//
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// Copyright 2024 New Vector Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import SwiftUI
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struct HomeScreenContent: View {
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@Environment(\.verticalSizeClass) private var verticalSizeClass
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@ObservedObject var context: HomeScreenViewModel.Context
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@State private var topSectionFrame: CGRect = .zero
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let scrollViewAdapter: ScrollViewAdapter
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var body: some View {
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switch context.viewState.roomListMode {
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case .migration:
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migrationView
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default:
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roomList
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}
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}
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private var roomList: some View {
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GeometryReader { geometry in
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ScrollView {
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switch context.viewState.roomListMode {
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case .skeletons:
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LazyVStack(spacing: 0) {
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ForEach(context.viewState.visibleRooms) { room in
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HomeScreenRoomCell(room: room, context: context, isSelected: false)
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.redacted(reason: .placeholder)
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.shimmer() // Putting this directly on the LazyVStack creates an accordion animation on iOS 16.
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}
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}
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.disabled(true)
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case .empty:
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HomeScreenEmptyStateLayout(minHeight: geometry.size.height) {
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topSection
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HomeScreenEmptyStateView(context: context)
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.layoutPriority(1)
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}
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case .rooms:
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if context.viewState.shouldShowFilters {
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// Showing empty views in pinned headers makes the room list spasm when reaching the top
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LazyVStack(spacing: 0, pinnedViews: [.sectionHeaders]) {
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Section {
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if context.viewState.shouldShowEmptyFilterState {
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RoomListFiltersEmptyStateView(state: context.filtersState)
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.frame(height: geometry.size.height - topSectionFrame.height)
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} else {
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HomeScreenRoomList(context: context)
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}
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} header: {
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topSection
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.readFrame($topSectionFrame)
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}
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}
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.searchable(text: $context.searchQuery)
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.compoundSearchField()
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.disableAutocorrection(true)
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} else {
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topSection
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LazyVStack(spacing: 0) {
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HomeScreenRoomList(context: context)
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}
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.searchable(text: $context.searchQuery)
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.compoundSearchField()
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.disableAutocorrection(true)
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}
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case .migration:
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EmptyView()
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}
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}
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.introspect(.scrollView, on: .supportedVersions) { scrollView in
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guard scrollView != scrollViewAdapter.scrollView else { return }
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scrollViewAdapter.scrollView = scrollView
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}
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.onReceive(scrollViewAdapter.didScroll) { _ in
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updateVisibleRange()
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}
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.onReceive(scrollViewAdapter.isScrolling) { _ in
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updateVisibleRange()
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}
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.onChange(of: context.searchQuery) { _ in
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updateVisibleRange()
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}
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.onChange(of: context.viewState.visibleRooms) { _ in
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updateVisibleRange()
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}
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.background(
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Button("", action: {
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context.send(viewAction: .globalSearch)
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})
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.keyboardShortcut(KeyEquivalent("k"), modifiers: [.command])
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)
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.scrollDismissesKeyboard(.immediately)
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.scrollDisabled(context.viewState.roomListMode == .skeletons)
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.scrollBounceBehavior(context.viewState.roomListMode == .empty ? .basedOnSize : .automatic)
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.animation(.elementDefault, value: context.viewState.roomListMode)
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.animation(.none, value: context.viewState.visibleRooms)
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}
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}
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@ViewBuilder
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/// The session verification banner and invites button if either are needed.
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private var topSection: some View {
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VStack(spacing: 0) {
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if context.viewState.shouldShowFilters {
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filters
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}
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switch context.viewState.securityBannerMode {
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case .sessionVerification:
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HomeScreenSessionVerificationBanner(context: context)
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case .recoveryKeyConfirmation:
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HomeScreenRecoveryKeyConfirmationBanner(context: context)
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default:
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EmptyView()
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}
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if context.viewState.hasPendingInvitations, !context.isSearchFieldFocused {
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HomeScreenInvitesButton(title: L10n.actionInvitesList, hasBadge: context.viewState.hasUnreadPendingInvitations) {
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context.send(viewAction: .selectInvites)
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}
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.accessibilityIdentifier(A11yIdentifiers.homeScreen.invites)
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.frame(maxWidth: .infinity, alignment: .trailing)
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}
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}
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.background(Color.compound.bgCanvasDefault)
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}
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private var filters: some View {
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RoomListFiltersView(state: $context.filtersState)
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}
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@ViewBuilder
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private var migrationView: some View {
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if UIDevice.current.isPhone {
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if verticalSizeClass == .compact {
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migrationViewContent
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.frame(maxWidth: .infinity, maxHeight: .infinity)
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} else {
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WaitingDialog {
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migrationViewContent
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} bottomContent: {
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EmptyView()
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}
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}
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} else {
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migrationViewContent
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.frame(maxWidth: .infinity, maxHeight: .infinity)
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}
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}
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private var migrationViewContent: some View {
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VStack(spacing: 16) {
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ProgressView()
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.tint(.compound.iconPrimary)
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.padding(.bottom, 4)
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Text(L10n.screenMigrationTitle.tinting(".", color: Asset.Colors.brandColor.swiftUIColor))
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.minimumScaleFactor(0.01)
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.font(.compound.headingXLBold)
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.multilineTextAlignment(.center)
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.foregroundColor(.compound.textPrimary)
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Text(L10n.screenMigrationMessage)
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.minimumScaleFactor(0.01)
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.font(.compound.bodyLG)
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.multilineTextAlignment(.center)
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.foregroundColor(.compound.textPrimary)
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.accessibilityIdentifier(A11yIdentifiers.migrationScreen.message)
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}
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.padding(.horizontal)
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}
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/// Often times the scroll view's content size isn't correct yet when this method is called e.g. when cancelling a search
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/// Dispatch it with a delay to allow the UI to update and the computations to be correct
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/// Once we move to iOS 17 we should remove all of this and use scroll anchors instead
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private func updateVisibleRange() {
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) { delayedUpdateVisibleRange() }
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}
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private func delayedUpdateVisibleRange() {
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guard let scrollView = scrollViewAdapter.scrollView,
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context.viewState.visibleRooms.count > 0 else {
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return
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}
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guard scrollView.contentSize.height > scrollView.bounds.height else {
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return
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}
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let adjustedContentSize = max(scrollView.contentSize.height - scrollView.contentInset.top - scrollView.contentInset.bottom, scrollView.bounds.height)
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let cellHeight = adjustedContentSize / Double(context.viewState.visibleRooms.count)
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let firstIndex = Int(max(0.0, scrollView.contentOffset.y + scrollView.contentInset.top) / cellHeight)
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let lastIndex = Int(max(0.0, scrollView.contentOffset.y + scrollView.bounds.height) / cellHeight)
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// This will be deduped and throttled on the view model layer
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context.send(viewAction: .updateVisibleItemRange(range: firstIndex..<lastIndex, isScrolling: scrollViewAdapter.isScrolling.value))
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}
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}
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