Squashed commits: [42e45fc] Even more tweaks following code review [5dcd5be] Add swift-algoritms and switch bubbling detection to its `chunked` method [4ac70ed] Move the groupBy implementation to Collection instead of Array [6aeffc3] Tweaks following code review [0ca5ac2] Bubbles working again, grouping computed closer to the UI level [3a66030] Refactor how timeline items are built in the RoomTimelineController [57d51e9] Remove grouping from timeline items [8608950] Remove the RoomTimelineViewFactory, update the GroupRoomTimelineView [9e52e61] Add array grouping extension, unit tests and switched the timeline controller to it [7d213a1] First attempt [90bb1d7] Remove now unused `RoomTimelineController` `updatedTimelineItem` calback
70 lines
2.6 KiB
Swift
70 lines
2.6 KiB
Swift
//
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// Copyright 2023 New Vector Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import Foundation
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extension Array {
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func groupBy(_ isGroupable: (Element) -> Bool) -> [[Element]] {
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var newItems = [[Element]]()
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// Cache groupable states to avoid recomputing them later
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let groupableStateByIndex = map(isGroupable)
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var itemsToBeGrouped = [Element]()
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for (index, currentItem) in enumerated() {
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let previousItem = self[safe: index - 1]
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let nextItem = self[safe: index + 1]
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if groupableStateByIndex[safe: index] == true {
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// At the begining of a groupable slice, very first message
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if previousItem == nil, groupableStateByIndex[safe: index + 1] == true {
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itemsToBeGrouped.append(currentItem)
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}
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// Still at the begining of a groupable slice
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else if groupableStateByIndex[safe: index - 1] == false, groupableStateByIndex[safe: index + 1] == true {
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itemsToBeGrouped.append(currentItem)
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}
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// In the middle of a groupable slice
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else if !itemsToBeGrouped.isEmpty {
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itemsToBeGrouped.append(currentItem)
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}
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// Solitary groupable item
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else {
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newItems.append([currentItem])
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}
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// Last item in the list. Try finishing the groupable slice
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if nextItem == nil, !itemsToBeGrouped.isEmpty {
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newItems.append(itemsToBeGrouped)
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itemsToBeGrouped.removeAll()
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}
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} else {
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// Finished a groupable slice
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if !itemsToBeGrouped.isEmpty {
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newItems.append(itemsToBeGrouped)
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itemsToBeGrouped.removeAll()
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}
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// Append the current element too
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newItems.append([currentItem])
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}
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}
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return newItems
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}
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}
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