.. and also refactor the LoadableAvatarImage to stop having knowledge of spaces and instead focus on generic shapes.
120 lines
3.6 KiB
Swift
120 lines
3.6 KiB
Swift
//
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// Copyright 2025 Element Creations Ltd.
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// Copyright 2023-2025 New Vector Ltd.
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//
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// SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial.
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// Please see LICENSE files in the repository root for full details.
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//
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import SwiftUI
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struct LoadableAvatarImage: View {
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enum Shape {
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case circle
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case roundedRect
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}
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private let url: URL?
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private let name: String?
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private let contentID: String
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private let shape: Shape
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private let avatarSize: Avatars.Size
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private let mediaProvider: MediaProviderProtocol?
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private let onTap: ((URL) -> Void)?
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@ScaledMetric private var frameSize: CGFloat
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init(url: URL?,
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name: String?,
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contentID: String,
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shape: LoadableAvatarImage.Shape = .circle,
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avatarSize: Avatars.Size,
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mediaProvider: MediaProviderProtocol?,
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onTap: ((URL) -> Void)? = nil) {
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self.url = url
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self.name = name
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self.contentID = contentID
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self.shape = shape
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self.avatarSize = avatarSize
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self.mediaProvider = mediaProvider
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self.onTap = onTap
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_frameSize = ScaledMetric(wrappedValue: avatarSize.value)
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}
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var body: some View {
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if let onTap, let url {
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Button {
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onTap(url)
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} label: {
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clippedAvatar
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}
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.buttonStyle(.borderless) // Add a button style to stop the whole row being tappable.
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} else {
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clippedAvatar
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}
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}
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private var clippedAvatar: some View {
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avatar
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.frame(width: frameSize, height: frameSize)
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.background(Color.compound.bgCanvasDefault)
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.avatarShape(shape, scaledSize: _frameSize)
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.environment(\.shouldAutomaticallyLoadImages, true) // We always load avatars.
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}
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@ViewBuilder
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private var avatar: some View {
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if let url {
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LoadableImage(url: url,
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mediaType: .avatar,
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size: avatarSize.scaledSize,
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mediaProvider: mediaProvider) { image in
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image
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.scaledToFill()
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} placeholder: {
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PlaceholderAvatarImage(name: name, contentID: contentID)
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}
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} else {
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PlaceholderAvatarImage(name: name, contentID: contentID)
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}
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}
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}
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extension View {
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func avatarShape(_ shape: LoadableAvatarImage.Shape, size: CGFloat) -> some View {
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modifier(AvatarShapeModifier(shape: shape, size: size))
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}
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func avatarShape(_ shape: LoadableAvatarImage.Shape, scaledSize: ScaledMetric<CGFloat>) -> some View {
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modifier(AvatarShapeModifier(shape: shape, scaledSize: scaledSize))
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}
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}
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private struct AvatarShapeModifier: ViewModifier {
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private let shape: LoadableAvatarImage.Shape
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@ScaledMetric private var scaledSize: CGFloat
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init(shape: LoadableAvatarImage.Shape, size: CGFloat) {
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self.shape = shape
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_scaledSize = ScaledMetric(wrappedValue: size)
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}
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init(shape: LoadableAvatarImage.Shape, scaledSize: ScaledMetric<CGFloat>) {
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self.shape = shape
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_scaledSize = scaledSize
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}
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func body(content: Content) -> some View {
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switch shape {
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case .circle:
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content.clipShape(Circle())
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case .roundedRect:
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let shape = RoundedRectangle(cornerRadius: scaledSize / 4)
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content
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.clipShape(shape)
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.overlay(shape.stroke(.compound.iconQuaternaryAlpha, lineWidth: 1))
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}
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}
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}
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