43 lines
1.5 KiB
Swift
43 lines
1.5 KiB
Swift
//
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// Copyright 2025 Element Creations Ltd.
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// Copyright 2022-2025 New Vector Ltd.
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//
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// SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial.
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// Please see LICENSE files in the repository root for full details.
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//
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import Foundation
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import SwiftUI
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public extension Animation {
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/// Animation to be used to disable animations.
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static let noAnimation: Animation = .linear(duration: 0)
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/// `noAnimation` if running tests, otherwise `default` animation if `UIAccessibility.isReduceMotionEnabled` is false
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static var elementDefault: Animation {
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let animation: Animation = ProcessInfo.isRunningTests ? .noAnimation : .default
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return animation.disabledIfReduceMotionEnabled()
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}
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/// `noAnimation` if running tests, otherwise `self` if `UIAccessibility.isReduceMotionEnabled` is false
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func disabledDuringTests() -> Self {
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let animation: Animation = ProcessInfo.isRunningTests ? .noAnimation : self
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return animation.disabledIfReduceMotionEnabled()
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}
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// MARK: - Private
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private func disabledIfReduceMotionEnabled() -> Self {
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UIAccessibility.isReduceMotionEnabled ? .noAnimation : self
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}
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}
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/// Returns the result of recomputing the view's body with the provided
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/// animation.
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/// - Parameters:
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/// - animation: Animation
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/// - body: operations to be animated
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func withElementAnimation<Result>(_ animation: Animation? = .default, _ body: () throws -> Result) rethrows -> Result {
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try withAnimation(animation?.disabledDuringTests(), body)
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}
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