// // Copyright 2025 Element Creations Ltd. // Copyright 2024-2025 New Vector Ltd. // // SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial. // Please see LICENSE files in the repository root for full details. // import SwiftUI protocol SecureWindowManagerDelegate: AnyObject { /// The window manager has configured its windows. func windowManagerDidConfigureWindows(_ windowManager: SecureWindowManagerProtocol) } @MainActor protocol SecureWindowManagerProtocol: WindowManagerProtocol { var delegate: SecureWindowManagerDelegate? { get set } /// Configures the window manager to operate on the supplied scene. func configure(with windowScene: UIWindowScene) /// Shows the main and overlay window combo, hiding the alternate window. func switchToMain() /// Shows the alternate window, hiding the main and overlay combo. func switchToAlternate() } /// A window manager that supports switching between a main app window with an overlay and /// an alternate window to switch contexts whilst also preserving the main view hierarchy. /// Heavily inspired by https://www.fivestars.blog/articles/swiftui-windows/ protocol WindowManagerProtocol: AnyObject, OrientationManagerProtocol { /// The app's main window (we only support a single scene). var mainWindow: UIWindow! { get } /// Presented on top of the main window, to display e.g. user indicators. var overlayWindow: UIWindow! { get } /// A window layered on top of the main one. Used by the global search function var globalSearchWindow: UIWindow! { get } /// A secondary window that can be presented instead of the main/overlay window combo. var alternateWindow: UIWindow! { get } /// All the windows being managed var windows: [UIWindow] { get } /// Makes the global search window key. Used to get automatic text field focus. func showGlobalSearch() func hideGlobalSearch() } // sourcery: AutoMockable extension WindowManagerProtocol { }