// // Copyright 2025 Element Creations Ltd. // Copyright 2022-2025 New Vector Ltd. // // SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial. // Please see LICENSE files in the repository root for full details. // import Foundation /// A CoordinatorProtocol wrapper and type erasing component that allows /// dynamically presenting arbitrary screens @MainActor class NavigationModule: Identifiable, Hashable { let id = UUID() /// The NavigationStack has a tendency to hold on to path items for longer than needed. We work around that by manually nilling the coordinator /// when a NavigationModule is dismissed, reason why this is an optional property /// As the NavigationModule is just a wrapper multiple instances of it continuing living is of no consequence /// https://stackoverflow.com/questions/73885353/found-a-strange-behaviour-of-state-when-combined-to-the-new-navigation-stack/ var coordinator: (any CoordinatorProtocol)? var dismissalCallback: (() -> Void)? init(_ coordinator: any CoordinatorProtocol, dismissalCallback: (() -> Void)? = nil) { self.coordinator = coordinator self.dismissalCallback = dismissalCallback } func tearDown() { coordinator?.stop() coordinator = nil let callback = dismissalCallback dismissalCallback = nil callback?() } nonisolated static func == (lhs: NavigationModule, rhs: NavigationModule) -> Bool { lhs.id == rhs.id } nonisolated func hash(into hasher: inout Hasher) { hasher.combine(id) } }