* improved defer fullfillment
* applied also for async streams
* fix xcodeproject
* better documentation
* restict deferFulfillment only for Publisher which can never fail
* Implement voice message variable playback speed
* Move playback speed string to Untranslated
https://github.com/element-hq/element-x-ios/pull/5121#discussion_r2822631371
* Address review feedback for voice message playback speed
- Persist voice message playback speed as an enum in AppSettings instead of storing an index.
- Update playback speed cycling to derive from enum allCases and safely fall back to `.default` if the stored value cannot be resolved.
- Apply runtime speed updates in AudioPlayer only when the player is in the `.playing` state.
- Keep MediaPlayerProviderTests formatting/indentation style intact while retaining mock playback speed setup.
- Regenerate preview snapshots for:
- PlaybackSpeedButton
- VoiceMessageRoomPlaybackView
- VoiceMessageRoomTimelineView
* Move VoiceMessagePlaybackSpeed outside AppSettings, remove speedRatio
* Stabilize PlaybackSpeedButton width
* Sync voice-message speed label
- Add voiceMessagePlaybackSpeed to TimelineViewState and bind it from appSettings.$voiceMessagePlaybackSpeed.
- Pass that timeline-level speed into VoiceMessageRoomPlaybackView and use it for PlaybackSpeedButton, so labels update consistently across items.
- Use @EnvironmentObject in VoiceMessageRoomTimelineContent so the view re-renders when timeline context state changes.
- In WaveformInteractionModifier, add .allowsHitTesting(showCursor) to the cursor interaction view so hidden pre-playback cursor hit area does not steal taps from the speed button.
* migrated a lot of unit tests to Swift Testing and added a new implementation for deferred fulfillment
more tests migration
Cleaned the code manually to establish some good patterns
more code improvements
some more code improvements
removed empty tests
update project
* more pr suggestions and cleanups
* removed the TestSetup pattern
* fixing claude not reusing tests
* pr suggestion + added indent rule to swiftformat so that we can prevent AIs to change that
* compound is now using 6.2 and main actor isolation + some tweaks to make it build tests and EX
* better handling of the nonisolated context for CompoundUIColors
* improving docs
* fix comment
* remove unused Sendable conformance
* Stop using Rust's JoinRule.private in mocks.
It isn't used anywhere else (see MSC4413 for more context).
* Use our own JoinRule (and AllowRule) types.
* Update ElementX/Sources/Services/Room/JoinRule.swift
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
---------
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
* feat: Display an icon in the room header for rooms with shared history
* fix: Apply suggestions from code review
- Simplifies `isRoomHistoryShared` expressions using type inferrence.
- Adds failure messages to unit test.
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
* fix: Remove extension method in favour of field on configuration.
* fix: Distinguish between `shared` and `worldReadable` icons.
* refactor: Use `RoomHistorySharingState` enum with extension methods
---------
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
* Fix inline code being rendered as blocks.
And make blocks non-greedy as well as only scrolling when needed.
* Rename the bubble layout priorities.
* Add an InlineCode attribute so that the builder also strips links from these too.
* Split up the snapshot tests into individual cases.
This should make it much easier to see *what* has changed when regenerating.
* Revert "Do not show history visible banner when the user cannot send messages. (#4892)"
This reverts commit 6117ee3a2b.
* Revert "Add a banner to encrypted rooms with visible history. (#4851)"
This reverts commit ae38dc54d4.
* Remove attributed string backed codeblock background color
* Add code block support to attributed string componentization
* Render code blocks within their own custom horizontal scroll view within the timeline
* Update preview test snapshots
* Introduce a attributed string component type instead of a 2 different booleans.
* Make sure the available rooms are updated if adding space children fails part way through.
* Additionally handle the case where removing rooms fails part way through.
* Rename PaginationState.timelineEndReached to PaginationState.endReached.
* Rename PaginationState to TimelinePaginationState.
Also renames PaginationStatus to PaginationState so that a TimelinePaginationState consists of the forward and backward pagination states.
* Add the empty state to SpaceScreen.
Only has 1 of the 2 buttons for now.
* Add support for SpaceFilters on the SpaceServiceProxy level and a screen that renders them
* Add aliases to a couple of space room mocks
* Update translations and related snapshots
* Add a feature flag for space filters
* Add a new room summary provider filter that takes a list of room identifiers next to the normal state filters
This will take the SpaceFilter's descendants and combine it with the normal filters to reduce the rooms shown
* Add a new space filter button to the home screen and link it to the SpaceFiltersScreen and the actual RoomSummaryProvider room list filters
* Bump the RustSDK to v26.01.20-2 for SpaceFilter support.
* Add a cancellation button to the space filters screen
* Make the filter presentation mode liquidy, move the sheet to within the home screen.
* Address PR comments
* Add the menu entries to add/remove rooms to/from a space.
* Add a user indicator to SpaceAddRoomsScreen.
* Reset the SpaceRoomListProxy after adding/removing any children.
* Calm the animations down a bit when entering EditMode on the SpaceScreen.
* create space flow implementation
# Conflicts:
# ElementX/Sources/FlowCoordinators/SpacesTabFlowCoordinator.swift
* create space flow fully implemented and working
* updated tests and updated the create room camera button UI
* updated the avatar button in the create room screen, and added power level overrides for spaces
* update power level content overrides to behave just as EW, and removed ask to join when creating a space regardless of the FF
* updated UI tests snapshots
* invite for a public space should always be forced to 50
* pr suggestions + PL override fix
* fix a missed code change
* Rename SpaceListScreen to SpacesScreen
To avoid confusion with the SpaceRoomListProxy.
* Rename SpaceExplorerFlowCoordinator to SpacesTabFlowCoordinator and ChatsFlowCoordinator to ChatsTabFlowCoordinator.
* Update proxies ready for adding rooms to a space.
- ClientProxy.recentlyVisitedRooms to take a filter and to return room proxies.
- Expose SpaceServiceProxy.addChildToSpace.
* Implement the SpaceAddRoomsScreen.
* Fix the designs of the selected carousels.
Add more snapshot tests for inviting users.
* Fix for screen using wrong avatar size.
* Fix a bug where the link device flow wasn't dismissed when complete.
* Listen for cancellation of the WAS when linking a device (dismissing the QR screen when it happens).
* Add CustomStringConvertible conformances to QRCodeLoginScreen actions.
* Replace GrantLoginWithQrCodeHandlerSDKMock with LinkNewDeviceServiceMock.
Add tests for all initial states on the QRCodeLoginScreen.
* Add tests for linking both mobile and desktop devices.
* Add UI tests for linking a new device.
* Don't show the Link Desktop Computer button when running on macOS.
This mirrors the decision to hide the Sign In With QR Code button on the start screen.
* Adds the remaining parts for showing/scanning a QR code to link a new device.
* Refactor the QRCodeLoginService to work the same way as the LinkNewDeviceService.
* Add a banner to encrypted rooms with visible history. (#4738)
* feat: Add history visible alert.
- Adds a dismissable alert that is displayed whenever the user
opens a room with `history_visibility` != `joined`. When cleared,
this is recorded in the app's data store.
- When opening a room with `history_visibility` = `joined`, this
flag is cleared.
Issue: element-hq/element-meta#2875
* tests: Add unit tests for history sharing in `RoomScreenFooterView`.
* feat: Rename flag to `hasSeenHistoryVisibleBannerRooms`, document.
* refactor: Merge enum variants, use function for banner description.
* feat: Use `AppSettings.historyVisibleDetailsURL` over hard-coded value.
* tests: Correct potential race condition with deferred assertion.
* chore: Use Localazy translation string over project-defined.
* fix: Final tweaks and review comments.
* chore: Checkout `Enterprise` submodule.
* tests: Final fixes.
* fix: Condition banner visibility on feature flag state.
* fix: Prioritise identity violations over history visibility banner.
* tests: Add snapshots for history visible banner.
* tests: Use deferred failure timeout for improved test power.
* chore: Tweaks to spelling, simplify state logic.
* fix: Remove "g".
* fix: Show banner for shared/world-readable rooms, not invited.
* refactor: Use `else-if` instead of `if`.
* Tidy-up Rust to Swift mapping.
* Refactor out a dedicated QRCodeErrorView.
* Use the new QRCodeErrorView for most error state snapshots.
* Simplify QRCodeErrorView structure.
Also updates the background to match the designs.
* Fix a small compile error in the unit tests.