* updated the tests
* updated ui tests
* removed unused files
* fixed a bug that prevented the image to be added in the avatar of the rooms from the mock, and improved some UI tests
* swiftformat
* fixed an issue where the room Id was not matching the real room id coming from the timelineController, also updated some tests, and added a test for the case where the RoomAvatar is available.
* added some waitForExistence checks to allow the CI to find the UI elements
* this should make the loading bar always match at the HStack size
* code improvement for the tests
* fix for the max frame of the loading screen
* updated tests
* regenerated and improved some tests
* sonarcloud improvements
* changelog
* created a progress tracker class and passed it in the user notification to be observed by the progress view
* improved the publishing by dispatching it on RunLoop.main
* bug report struct created and progress tracker class moved into the Other folder
* some swiftlint adjustments
* fixed tests
* fixed another test BugReportServiceTests
* changelog 495 - change
* added a mock preview
* fixing some linting suggestions
* no need to use KVO, achieve the same result using a publisher
* some refactors to address PR comments
* some code improvements
* fixed the issue that prevented the avatar of the room to be displayed in the mocks, and updated the tests
* Revert "fixed the issue that prevented the avatar of the room to be displayed in the mocks, and updated the tests"
This reverts commit 113d6091d91a3aac1f9a59ff6c5e07610ed59859.
* Fixes#286 - Adopted the new SwiftUI NavigationStack based NavigationController throughout the application
* Fixes#315 - Implemented new user notification components on top of SwiftUI and the new navigation flows
* Add home screen fade animation between skeletons and real rooms
* Bump the danger-swift version used on the CI and swiftlint with it
* Renamed Splash to Onboarding, Empty to Splash