* created a progress tracker class and passed it in the user notification to be observed by the progress view
* improved the publishing by dispatching it on RunLoop.main
* bug report struct created and progress tracker class moved into the Other folder
* some swiftlint adjustments
* fixed tests
* fixed another test BugReportServiceTests
* changelog 495 - change
* added a mock preview
* fixing some linting suggestions
* no need to use KVO, achieve the same result using a publisher
* some refactors to address PR comments
* some code improvements
* fixed the issue that prevented the avatar of the room to be displayed in the mocks, and updated the tests
* Revert "fixed the issue that prevented the avatar of the room to be displayed in the mocks, and updated the tests"
This reverts commit 113d6091d91a3aac1f9a59ff6c5e07610ed59859.
* Automatic discovery of the sliding sync proxy.
* Handle homeserver detection from a MXID.
* Update sliding sync info link, SDK and bump patch.
Add a migration on the new version. The change in restoration token format requires the user to sign in again, but this will fail with the existing device ID.
* Pass full attributed string to TimelineItems and let the UI level handle blockquote coalescing
* Add permalink detection and attribute embedding within the attributed string
- Decryption banner on the timeline
- Bubble colours
- Background insets
- Multiline composer corner radius
- Read marker
- GIF indicator
- Reactions shape
- Use RoomTimelineViewLabelStyle everywhere possible
- Only set a line limit on reply quotes, allow all the lines for regular quotes.
- Message label icons
- Yes/No button casing
- Make sender profiles immutable.
- Enable copy link and invite buttons.
- Fix layout loop detecting multiline composer text.
- Add animation to the encryption banner.
* removing unused event id link
* changelog
* Revert "removing unused event id link"
This reverts commit aacd1124498674662123d5598604ef8bfcdfe02e.
* commented the event id add link code
* better changelog
* commenting a tes that is related to the use of event id links which we don't handle for now
There are some bad assumptions about profile changes in here.
* Remove assumption FIXME's
Profile changes that come from other members will be state event of None.
* Bump SDK version.
* Use an imageProvider directly from the view in the home screen
* Add support for media request coalescing
* Rename MediaProxy to MediaLoader
* Add new image loading mechanism to the room details screen avatar.
* Use the `SettingsScreen` prefix for all settings screen related components
* Add new image loading mechanism to the room header
* Add new image loading mechanism to the room member details screen
* Introduce a LoadableImage SwiftUI view that will automatically handle image loading
* Adopt the new LoadableImage where possible
* Fix LoadableImage not using/storing loaded images properly
* Simplify media loader enqueueing
* Made LodableImage load content after mediaSource updates. Adopt it on the home and settings screens
* Introduce a LoadableAvatarImage component and reuse it throughout the app
* Small logging tweaks, made some LoadableImage properties private
* Fix redacted skeletons avatar background color
* Fix placeholder avatars changing when backgrounding the app
* PR comments.
- Trim the @ sign off of mxid placeholders.
- Only expose AvatarSize on the avatar image, use CGSize elsewhere.
Co-authored-by: Doug <douglase@element.io>
* Format the last message date correctly.
* Update room cell layout - fixes an issue where the longer the date got the smaller the last message width was.
- Remove context menu (and fix long press when there are no items).
- Add membership change tests.
- Fix new/old name incorrect ordering.
- Fix message grouping when it comes before/after a state item from the same user.
- Only show reactions picker for items that can be reacted to.
* Store and reuse room list placeholder avatars and last messages
* Cache and reuse HomeScreenRooms
* Reduce RoomSummaryProvider diff collection time
* Promote more logs to info
* Slighty tweak RustTracing to make it easier to configure
* Move TimelineProvider and RoomTimelineController item processing to background queues
* Prevent the timeline from stopping an ogoing decelerating scroll when starting backpaginating
* State events in the timeline WIP
* Implement membership change strings.
* Add other state event types and use in RoomSummaryProvider.
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Adopt timeline item sender profiles for displaying user avatars and display names
* Prevent images from automatically being evicted from the in-memory cache when entering background
* Get rid of all the `urlString: String`s and start using proper URLs
* Add back manual display name loading as the sender profiles aren't working properly yet
* Implement a sender profile.
* Bump the RustSDK to v1.0.32-alpha
Co-authored-by: Doug <douglase@element.io>
* Fix race condition on session verification tests.
* Fix clear button on text field.
* Add a timeout to UI test signalling.
* Use snapshot testing for login screen.
* Fix information leaking on RoomSummaryDetails logging
* Prevent crashes when force quitting the application
* Cleanup crash detected alert presentation and exposed home screen view model actions
* Fixes#340 - Wait for logout confirmation before changing the app state
* Add changelogs
* Fix unit tests
* Add missing softLogout logout handling
* Media provider tests
* Moved classes to separate files
* Moved image file
* Removed unused image file
* Rebase and refactor.
Replace removed error type.
Refactor XYZMock to MockXYZ.
Co-authored-by: Doug <douglase@element.io>
* NotificationManager tests
* More unit tests
* More tests, moved classes to separate files
* Removed warnings
* UserNotificationCenterProtocol as AnyObject
* Reverted back Package.resolved
* Add the message delivery status to the plain timeline styler and display it outside of the main content
* Fix glitchy timeline scroll to bottom button
* Fixed bubbled reactions padding
* Simplified the emoji picker, double tapping a timeline item directly opens it now and added a context menu option. Linked it to rust side reaction sending
* Fix the sliding sync cold cache: treat invalidated rooms as filled
* Make splash screen view full screen
* Fix the offline indicator popping up when first setting up the network monitor
* Expose presentationDetents on the NavigationStackCoordinator and start using them for the EmojiPicker
* Fix link tint color
* Linked TimelineReactionsView reaction sending
* Remove now unused/unnecessary classes
* Add changelog
* Fix formatting issue
* Create screen module
* Display details on header tap
* Add strings
* Add room avatar size on details
* Update members method signature
* Use room proxy values
* Create room members screen
* Display room members on tap
* Update previews and mock room proxy
* Commit project file
* Various tweaks and cleanup following code review
* More small tweaks + UI and screenshot tests
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Fixes#361 - Reset everything if the app has been deleted since the last run
* Cleaned up and renamed the ElementSettings to ApplicationSettings. Removed its singleton and moved it to the service locator.
* Moved the ApplicationSettings to the Application folder
* Merged together the BuildSettings and ApplicationSettings
* Reset the UserDefaults too when resetting the application state
* Rename ServiceLocator.applicationSettings to just settings
* Fix indentation
* Rename ApplicationSettings to AppSettings
* Various tweaks following code review
* Fix unit tests
Rename navigation components: SplitScreenCoordinator -> NavigationSplitCoordinator, StackScreenCoordinator -> NavigationStackCoordinator and SingleScreenCoordinator -> NavigationRootCoordinator
[0c161039] Tweak navigation logging
[826c19cf] Move the navigation dismissal callbacks to the NavigationModule, add SingleScreenCoordinator tests
[b8830d9c] Add tests
[252ad119] Merge the StackScreenCoordinator and SplitScreenCoordinators into a single file and stop publicly exposing their internal workings. Add more documentation.
[37671699] Cleanup navigation logging
[51406184] Use the parent SplitScreenCoordinator to present embedded StackScreenCoordinator sheets
[b94b04c9] Retract the room "syncing" indicator when dismissing a room
[1467b0ac] Correctly move to the no room selected state when popping in compact layouts
[10bf2ad8] Allow nilling root coordinators, replace present/dismiss sheet with setSheetCoordinator(?)
[33716784] Add single screen coordinator fade transition animation
[3cbe65e7] Prevent the timeline table view from being reused between different rooms
[9c94c50b] Move files around
[c10b6bc5] Adapt the user session state machine to the split layout
[7115a319] Fix unit and UI tests
[1ece59e8] Fix login flows
[6884dc3b] Use modules everywhere the underlying object is a NavigationModule
[ab08d44c] Rename navigation components to: SingleScreenCoordinator, SplitScreenCoordinator and StackScreenCoordinator
[ada2be57] Add SplitNavigationController
* Remove the navigationRootCoordinator from the UserSessionFlowCoordinator
* Screens template
* Loading and parsing
* Gridview
* New json
* Search method
* Unit tests
* Added emoji provider state
* Removed containsIgnoringCase
* Added plus icon, added double tap gesture, dismiss sheet after selecting emoji
* Renamed EmojisProvider to EmojiProvider
* Renamed EmojiPickerScreenScreen
* Extra padding
* Renamed EmojisLoaderProtocol
* Category names
* Moved method into public section of the class
* Return all categories when search string is empty
* Added cancel button and tittle
* Removed empty lines
* Removed swiftlint warning
* Fix `UIApplication.shared` after moving to SwiftUI app
* Do not autoplay videos on background
* Move app state changes into the app coordinator
* Add application background task, move into the suspended state more accurately
* Add changelog
* Fix most of the linter errors
* Strip suspended state from state machine
* Fix build
* Clear audio session warning
* Update AppCoordinator.swift
* Update AppCoordinator.swift
* Swift format
* Resume other app's music when video playback finished
* Remove old media player
* Add `isModallyPresented` into the video player screen
* Create image viewer screen
* Add test screen identifier
* Display image viewer when message tapped
* Fix template script unit test path
* Tweaks on scaling
* Commit project file
* Add changelog
* Ignore safe areas on the file preview screen
* Display images in preview
* Remove image viewer screen
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Fixes#286 - Adopted the new SwiftUI NavigationStack based NavigationController throughout the application
* Fixes#315 - Implemented new user notification components on top of SwiftUI and the new navigation flows
* Add home screen fade animation between skeletons and real rooms
* Bump the danger-swift version used on the CI and swiftlint with it
* Renamed Splash to Onboarding, Empty to Splash
* Create media player screen
* Introduce `FileCache` to cache message attachments
* Add file loading functionality into the media provider
* Process tap action on timeline items
* Pass item taps to view model
* Navigate to media player on view model callback
* Commit project file
* Add changelog
* Add file messages into the timeline
* Create file preview screen
* Display files in the preview screen
* Commit project file
* Update Rust SDK to 1.0.19-alpha
* Add changelog
* Bump the RustSDK to `v1.0.20-alpha`
* Configure audio session on video playback
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Create media player screen
* Introduce `FileCache` to cache message attachments
* Add file loading functionality into the media provider
* Process tap action on timeline items
* Pass item taps to view model
* Navigate to media player on view model callback
* Commit project file
* Add changelog
* Rename media to video
* Add a loader when large videos being processed
* Add back button explicitly on video screen, fixes for light scheme
* Handle right swipe to dismiss video
* Review places where MainActor used
* Adapt to MainActor changes, avoid redundant task detachments
* Move Rust client operations into a dedicated concurrent queue, make init async
* Add changelog
* Fixed small working for awaiting non-async method
* Remove some redundant tasks
* Put back some main actors
* Fix tests
* Fixed timeline updates when the number of items doesn't change. Keeps more previous home screen room data between reloads
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Fixes#276 - Rebuilt room timeline:
- Removed the need for the ListCollectionViewAdapter
- Rewrote the TimelineItemList without using introspection
- Added ReversedScrollView for laying out items at the bottom/trailing
- Rewrote TimelineProvider diffing through CollectionDifference (similar to the RoomSummaryProvider)
- Added back `scrollDismissesKeyboard` behavior
- Various other tweaks and fixes
- Fixed various warnings:
- removed async AttributedStringBuilder as AttributedString is non-sendable, made the RoomTimelineItemFactory synchronous
- removed unused virtual timeline items
- removed unused isOutgoing property from the FormattedBodyText
* Make TimelineItemContextMenuActions indentifiable and specify contextMenu identifiers
* Bump the matrix-rust-components-swift to v1.0.16-alpha
* Add changes file and changelog contribution guide
* Fix attributed string builder unit tests
* Set a proper user agent
* Add fallback when UA comes out nil
* Remove unused Bundle extension
* Return nil when asciification fails
* Add whitespace handling and further emoji test case
* Explicitly check if string is already in ASCII
* Rename factory to builder
* Use allSatisfy instead of reduce
* Use key path syntax
* Fix Timeline on Xcode 14/iOS 16
Raise requirement to iOS 16+
Reduce pagination jumping.
Sonarcloud fixes.
Fix verification test.
Adopt if let optional { syntax.
* Remove unused ScrollViewReader
The ScrollViewReader didn't appear to change the behaviour.
* Fix warnings on Run Scripts.
Run script build phase 'SwiftLint' will be run during every build because it does not specify any outputs. To address this warning, either add output dependencies to the script phase, or configure it to run in every build by unchecking "Based on dependency analysis" in the script phase.
* Add redacted timeline item and view
* Use isOwn and isRedacted properties from sdk
* Build redacted items in factory
* Include redacted events in timeline
* Add changelog
* Fix unit tests