* Use the SDK's offline state to drive the offline indicator.
* Only use network reachability for restarting the sync loop, use the homeserver reachability for requests.
* Add a separate indicator to distinguish when the server is unreachable but the device is online.
* Remove the huge conditional compilation block on AppSettings.
It is still required for the ElementCallBaseURL however.
* Add a feature flag for spaces.
* Move the rageshakeURL configuration from the BugReportService to AppSettings.
* Refactor Target to return a handle when configuring.
This helps with reconfiguration and removes the @MainActor constraint.
The room list items no longer hold any timeline instances and they can now be created through the normal `room.timelineWithConfiguration` mechanism.
This also means that we can move the UTD hook away from the sync service and into the client itself but setting it is now fallible as it can only be set once.
* Fix various small errors when running in the Swift 6 language mode
* Make the `TargetConfiguration` run on the main actor.
* Fixed a comment
* Add a comment as to why we can't make the whole NSE a main actor.
* Fix the unit tests
* Fix `blankLinesAtStartOfScope` swiftformat error.
- building brand new content is probably interfering with how iOS syncs up delivered and seen notifications between devices
- simplify all the various steps and make the flows easier to follow
- this will undo creating at most one user session pe process as that shoulnd't be a problem anymore
- it also renames some methods and improves the logging
This affects:
- Invited room preview inviter avatar
- Invited room preview room avatar
- Invited room cell inviter avatar in the room list
- Invited room cell room avatar in the room list
- Push notification for an invite
we now check when building the string through the `AttributedStringBuilder` if a URL is actually hiding a different link, if so, we create a custom URL that contains both the external and the internal URL to advise the user through an Alert about the risk
* Bump the RustSDK to v25.03.11
* Replace oidc login prompt with nil following the changes from https://github.com/matrix-org/matrix-rust-sdk/pull/4761
```
/// * `prompt` - The desired user experience in the web UI. No value means
/// that the user wishes to login into an existing account, and a value of
/// `Create` means that the user wishes to register a new account.
```
* Fix trailing closure warnings
* Update the client proxy after making `getNotificationSettings()` and `cachedAvatarUrl()` async (they used to be blocking on the rust side).
* Move `Room.isEncrypted` to the info publisher and manually update the encryption state when creating the room.
* Bump the SDK again to v25.03.12 - This introduces a new way to configure the tokio runtime that we can use to have extensions use less memory
- introduce a new Target struct that takes care of setting up rust services (tracing and tokio) for our various targets
- cleanup MXLog and friends
* Address PR comments
* Bump the SDK again, switch back to using `.consent` as the OIDC login prompt (which was reintroduced in matrix-org/matrix-rust-sdk/pull/4791)
* Don't use the AppIdentifierPrefix as it breaks when re-signing.
* Generate entitlements using XcodeGen.
* Ignore Xcode Archives.
* Remove the (unused) NCE.
* Update submodule.