Commit Graph

20 Commits

Author SHA1 Message Date
Stefan Ceriu
4b68d1caf3 Make the room power levels optional as they can be missing depending on what state events are requested 2025-06-25 17:23:22 +03:00
Stefan Ceriu
64f0d4cd01 Adopt new canOwnUser* power level methods instead of the throwing ones. 2025-06-25 17:23:22 +03:00
Stefan Ceriu
e5a49c568f Adopt room info power levels (#4245)
* Use the newly RoomInfo published PowerLevels; update permissions at the same time as the room info and avoid unnecessary async calls.

* Introduce a RoomInfoProxyProtocol and associated mock and move away from mocked SDK RoomInfos

* Bump the SDK to v25.06.23

* Expose new non-throwing methods for checking one's own user permissions

* Fix the unit and preview tests (except the TimelineMediaPreviewDetails for which simplified snapshots were generated)

* Converge on one single implementation for computing a room's avatar.

* Fix more unit tests

* Fix the TimelineMediaPreviewDetailsView snapshot tests

This reverts commit 9b6c819e611ad2fa3de2c34a4a7aa556fc9faadd.

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Co-authored-by: Doug <douglase@element.io>
2025-06-24 17:48:00 +01:00
Stefan Ceriu
60f4228162 Adopt the lastest SDK APIs and refactor how we deal with user permissions.
This patch introduces a new RoomPowerLevelsProxy and its associated mock and adopts newer Rust APIs to make working with user power levels and permissions easier.
2025-06-20 18:10:45 +03:00
Stefan Ceriu
57978c9a9c Refactor how drafts are handled on a coordinator level and add support for them on thread timelines. 2025-06-13 16:56:13 +03:00
Stefan Ceriu
264a68d3e2 Allow sending locations within threads
This patch implements support for sending locations within threads by following a similar behavior to the other screens: pass the thread root between the various state machine states until the action is finally invoked.
2025-06-12 16:54:53 +03:00
Stefan Ceriu
abbf5c8c8b Add support for sending media within threads.
This patch add the `threadRootEventID` as a parameter to media sending functions and forwards the timeline thread root between various application states to the place where its needed.
The 2 missing items are Locations and Polls which currently don't have any support on the Rust side for being sent within threads. That will come in a separate PR.
2025-06-10 21:20:09 +03:00
Stefan Ceriu
6d697dfed1 Move ComposerToolbar view required dependencies to the view model and read them, similarly to the other views, through the context's view state. 2025-06-10 08:57:08 +03:00
Stefan Ceriu
822f347dc2 Move composer specific designs to the composer toolbar. 2025-06-10 08:57:08 +03:00
Stefan Ceriu
eeff596932 Move timeline drag and drop handling to the recently introduced TimelineView. 2025-06-10 08:57:08 +03:00
Stefan Ceriu
f047e51ab8 Extract the disabled composer view into its own struct 2025-06-10 08:57:08 +03:00
Stefan Ceriu
805db73e56 Extract the timeline scroll to bottom button into its own view. 2025-06-10 08:57:08 +03:00
Stefan Ceriu
84478c8251 Setup composer actions within threaded timelines. 2025-06-10 08:57:08 +03:00
Stefan Ceriu
3923d65b41 Disable the threaded timeline composer when the room is read only. 2025-06-10 08:57:08 +03:00
Stefan Ceriu
ce277bfd7e Threaded timeline composer 2025-06-10 08:57:08 +03:00
Mauro Romito
d05108796f tombstoned and upgraded rooms implementation
added tests

tombstoned room avatar
2025-06-06 10:49:29 +02:00
Stefan Ceriu
a18e5bba61 Setup the threaded timeline media preview action 2025-05-30 13:32:29 +03:00
Stefan Ceriu
e552db0171 Setup action forwarding for threaded timelines. 2025-05-30 13:32:29 +03:00
Stefan Ceriu
ffd6c825ef Introduce a new SwiftUI TimelineView layer (wrapping the representable) to hold all the timeline specific bindings that are currently duplicated throughout the screens a timeline is used. 2025-05-23 16:08:18 +03:00
Stefan Ceriu
57007f9eea Add mechanism for opening up a threaded timeline 2025-05-20 12:18:55 +03:00