possible fix
possible fix
Revert "possible fix"
This reverts commit 6484648153bf8f05485050f544b136e6ca9f0be9.
Revert "possible fix"
This reverts commit abb3a58c630bb0abab7c86a31be022496d4f3b4c.
possible fix
possible solution using ui interrupt monitor
Revert "possible solution using ui interrupt monitor"
This reverts commit ed28c85a37744e615c4bc464b3e8962d8c953be9.
possible fix
Revert "possible fix"
This reverts commit 43039e73c1e1b70493f2e22aa20f925257d2e6de.
fix
* Bump the version for the next release.
* Ignore all generated sources.
* Use Pkl+XcodeGen to inject secrets instead of the project.
* Inject the PostHog/Sentry/Rageshake configuration from the environment.
* Fix bad unicode.
* Fix unit tests.
* Use the new TimelineMediaPreview modifier on the room and pinned timeline screens.
* Use the same presentation logic for all timeline media previews.
* Fix a bug with the detection of the timeline end.
* Send pagination requests from the media preview screen.
* Add SwiftLint to the Danger workflow (it is no longer installed on the runner).
* Put SwiftLint back on all of the GitHub runners too.
* Set the function_parameter_count lint rule to 10.
* Make sure to clean-up any previews when the coordinator is done.
* Handle the viewInRoomTimeline action more appropriately.
* Disable image and document picker integration tests as they randomly fail to load and are flakey.
* Delete any pre-existing log files
* Various tracing tweaks and fixes:
- delete the custom tracing log levels as we can't control their ouput
- implement comparable on them
- change default levels only if the new chosen level increases their verbosity
* Make logging targets mandatory and fix their logging levels
* Switch back to using the `run_tests` reset simulator flag as `fastlane snapshot reset_simulators` was too generic and slow
* Switch all integration test taps to `tapCenter` (nee forceTap) after noticing missed taps on CI.
* Make the logging file prefix explicit, let the main app not use one.
* Rename tracing configuration `target` to `currentTarget`
* Wait longer on authentication flow tests.
* Move default perceptualPrecision value into the snapshot preferences.
* Delay snapshots *before* setting up the test.
* Reset the simulators on GitHub before running?
* Remove a test that is now handled by Rust.
* Fix a test that was yielding.
* Send a message from integration tests and check that it doesn't show up in the app logs
* Increase photo library timeout
* Wait for image tapping to process
* Send a message using the rich text editor too
* Wait for the various pickers to finish loading
* Set all logs to `trace` in integration tests
* Close formatting options after sending the second message
* Make sure logs are actually sent to tracing and get redirected to the right file
* Switch from using a custom `trace` log configuration to the lowest level `TracingConfiguration` we support
* Set up GitHub generated release notes.
* Remove Towncrier from the release script.
* Add changelog failures for Labels with Danger and stop requesting a changelog file.
* Update changelog documentation.