* improved defer fullfillment
* applied also for async streams
* fix xcodeproject
* better documentation
* restict deferFulfillment only for Publisher which can never fail
* Implement voice message variable playback speed
* Move playback speed string to Untranslated
https://github.com/element-hq/element-x-ios/pull/5121#discussion_r2822631371
* Address review feedback for voice message playback speed
- Persist voice message playback speed as an enum in AppSettings instead of storing an index.
- Update playback speed cycling to derive from enum allCases and safely fall back to `.default` if the stored value cannot be resolved.
- Apply runtime speed updates in AudioPlayer only when the player is in the `.playing` state.
- Keep MediaPlayerProviderTests formatting/indentation style intact while retaining mock playback speed setup.
- Regenerate preview snapshots for:
- PlaybackSpeedButton
- VoiceMessageRoomPlaybackView
- VoiceMessageRoomTimelineView
* Move VoiceMessagePlaybackSpeed outside AppSettings, remove speedRatio
* Stabilize PlaybackSpeedButton width
* Sync voice-message speed label
- Add voiceMessagePlaybackSpeed to TimelineViewState and bind it from appSettings.$voiceMessagePlaybackSpeed.
- Pass that timeline-level speed into VoiceMessageRoomPlaybackView and use it for PlaybackSpeedButton, so labels update consistently across items.
- Use @EnvironmentObject in VoiceMessageRoomTimelineContent so the view re-renders when timeline context state changes.
- In WaveformInteractionModifier, add .allowsHitTesting(showCursor) to the cursor interaction view so hidden pre-playback cursor hit area does not steal taps from the speed button.
* migrated a lot of unit tests to Swift Testing and added a new implementation for deferred fulfillment
more tests migration
Cleaned the code manually to establish some good patterns
more code improvements
some more code improvements
removed empty tests
update project
* more pr suggestions and cleanups
* removed the TestSetup pattern
* fixing claude not reusing tests
* pr suggestion + added indent rule to swiftformat so that we can prevent AIs to change that
* replace NavigationStack with ElementNavigationStack to allow the content to be rendered without a NavigationStack in a11y tests
* fix a11y tests
* update xcodeproject
* swiftformat fix
* use iOS 26.1 for CI
* use a wrapper to solve the issue for a11y tests
* ElementNavigationStack only uses the trick in DEBUG mode, and added a swiftlint rule to prevent the usage of NavigationStack
* Add an initial implementation of the receivedWhileOfflineNotification.
* Only deliver a single receivedWhileOffline notification per boot and clarify the API.
* Add a 15-minute threshold for the receiveWhileOfflineNotification.
* Stop using Rust's JoinRule.private in mocks.
It isn't used anywhere else (see MSC4413 for more context).
* Use our own JoinRule (and AllowRule) types.
* Update ElementX/Sources/Services/Room/JoinRule.swift
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
---------
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
Bump the RustSDK to v26.02.03
Fix breaking changes and add support for the new background task error reporting delegate and the new room invite latest event.
* feat: Display an icon in the room header for rooms with shared history
* fix: Apply suggestions from code review
- Simplifies `isRoomHistoryShared` expressions using type inferrence.
- Adds failure messages to unit test.
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
* fix: Remove extension method in favour of field on configuration.
* fix: Distinguish between `shared` and `worldReadable` icons.
* refactor: Use `RoomHistorySharingState` enum with extension methods
---------
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
* Rename PaginationState.timelineEndReached to PaginationState.endReached.
* Rename PaginationState to TimelinePaginationState.
Also renames PaginationStatus to PaginationState so that a TimelinePaginationState consists of the forward and backward pagination states.
* Add the empty state to SpaceScreen.
Only has 1 of the 2 buttons for now.
* Add support for SpaceFilters on the SpaceServiceProxy level and a screen that renders them
* Add aliases to a couple of space room mocks
* Update translations and related snapshots
* Add a feature flag for space filters
* Add a new room summary provider filter that takes a list of room identifiers next to the normal state filters
This will take the SpaceFilter's descendants and combine it with the normal filters to reduce the rooms shown
* Add a new space filter button to the home screen and link it to the SpaceFiltersScreen and the actual RoomSummaryProvider room list filters
* Bump the RustSDK to v26.01.20-2 for SpaceFilter support.
* Add a cancellation button to the space filters screen
* Make the filter presentation mode liquidy, move the sheet to within the home screen.
* Address PR comments
* Add the menu entries to add/remove rooms to/from a space.
* Add a user indicator to SpaceAddRoomsScreen.
* Reset the SpaceRoomListProxy after adding/removing any children.
* Calm the animations down a bit when entering EditMode on the SpaceScreen.
* Rename SpaceListScreen to SpacesScreen
To avoid confusion with the SpaceRoomListProxy.
* Rename SpaceExplorerFlowCoordinator to SpacesTabFlowCoordinator and ChatsFlowCoordinator to ChatsTabFlowCoordinator.
* Update proxies ready for adding rooms to a space.
- ClientProxy.recentlyVisitedRooms to take a filter and to return room proxies.
- Expose SpaceServiceProxy.addChildToSpace.
* Implement the SpaceAddRoomsScreen.
* Fix the designs of the selected carousels.
Add more snapshot tests for inviting users.
* Fix for screen using wrong avatar size.
* Replace GrantLoginWithQrCodeHandlerSDKMock with LinkNewDeviceServiceMock.
Add tests for all initial states on the QRCodeLoginScreen.
* Add tests for linking both mobile and desktop devices.
* Add UI tests for linking a new device.
* Don't show the Link Desktop Computer button when running on macOS.
This mirrors the decision to hide the Sign In With QR Code button on the start screen.