* Use the SDK's offline state to drive the offline indicator.
* Only use network reachability for restarting the sync loop, use the homeserver reachability for requests.
* Add a separate indicator to distinguish when the server is unreachable but the device is online.
* Add the basis for a state machine to UserSessionFlowCoordinator.
* Move the Settings flow from the Chats flow to UserSession flow.
It now works from the Spaces tab.
* Add a StateMachineFactory and use it to publish the state in the tests.
* Replace deprecated URL methods.
* Start putting log files in Library/Logs (moving existing files with a migration.)
* Make Tracing.deleteLogFiles aware of the legacy logs location.
* Allow the logs to be collected from a different directory.
* Move the rageshakeURL configuration from the BugReportService to AppSettings.
* Refactor Target to return a handle when configuring.
This helps with reconfiguration and removes the @MainActor constraint.
* Merge the AuthenticationServer with the QRCodeLoginService.
* Merge AuthenticationClientBuilderFactory and AuthenticationClientBuilder into AuthenticationClientFactory
The separation is no longer needed now that password/OIDC login and QR code login have a similar API shape.
* Move the AuthenticationStartScreen into the Authentication directory.
* Commit the updated Sentry license.
No idea why they dropped the 2024 🤷♂️
* Use StateStoreViewModelV2 in BugReportScreen.
* Use StateStoreViewModelV2 in UserDetailsEditScreen.
* Use StateStoreViewModelV2 in NotificationSettingsScreen.
* Use StateStoreViewModelV2 in NotificationSettingsEditScreen.
* Use StateStoreViewModelV2 in LegalInformationScreen.
* Use StateStoreViewModelV2 in LogViewerScreen.
* Use StateStoreViewModelV2 in AnalyticsSettingsScreen.
* Rename AdvancedSettingsScreen directory.
* Use StateStoreViewModelV2 in EncryptionResetScreen.
* Use StateStoreViewModelV2 in EncryptionResetPasswordScreen.
* Use StateStoreViewModelV2 in SecureBackup…Screens.
* Use StateStoreViewModelV2 in LoginScreen.
Seems this one was ignored waiting on the fulfillment transitionValues implementation.
* Use StateStoreViewModelV2 in DeactivateAccountScreen.
* Move DeactivateAccountScreen into the Settings directory.
* Add support for account provisioning links and route them to the authentication flow.
* Use the provisioning parameters to configure the authentication flow.
* Add UI tests for the provisioned authentication flow.
* Record new preview snapshots.
* Add unit tests.
* Make the domain configurable in the app settings.
* Use the loginHint in the login screen too.
* Make the map tiler key optional.
* Make the bug report URL optional.
* Make the sentry URL optional.
* Make the analytics configuration optional and handle consent taking Sentry into account.
* Stop prompting users to report crashes when Sentry is disabled.
* Bump the RustSDK to v25.03.11
* Replace oidc login prompt with nil following the changes from https://github.com/matrix-org/matrix-rust-sdk/pull/4761
```
/// * `prompt` - The desired user experience in the web UI. No value means
/// that the user wishes to login into an existing account, and a value of
/// `Create` means that the user wishes to register a new account.
```
* Fix trailing closure warnings
* Update the client proxy after making `getNotificationSettings()` and `cachedAvatarUrl()` async (they used to be blocking on the rust side).
* Move `Room.isEncrypted` to the info publisher and manually update the encryption state when creating the room.
* Bump the SDK again to v25.03.12 - This introduces a new way to configure the tokio runtime that we can use to have extensions use less memory
- introduce a new Target struct that takes care of setting up rust services (tracing and tokio) for our various targets
- cleanup MXLog and friends
* Address PR comments
* Bump the SDK again, switch back to using `.consent` as the OIDC login prompt (which was reintroduced in matrix-org/matrix-rust-sdk/pull/4791)
- adopt the new timeline configuration which now exposes read receipts tracking. For now it should be set to `false` for all timelines except the live one, which still gets configured properly on the rust side through `init_timeline`. Eventually we will converge on this configuration API for all of them.
- also adopt the new rust side cache clearing method and remove our own
* Add the timeline controller factory to the timeline view model.
In preparation for building a timeline to swipe through media in QuickLook.
* Refactor RoomTimelineControllerFactory.
* Refactor RoomTimelineController.
* Refactor RoomTimelineProvider.
* Introduce a `MediaEventsTimelineFlowCoordinator`
* Update SDK API and architecture
* Add a feature flag, add translations
* Move the media events timeline presentation under the room flow coordinator state machine
* Rename `TimelineViewState.timelineViewState` of type `TimelineState` to `timelineState`
* Enabled SwiftLint's `trailing_closure` rule and fix the warnings.