* Stop sending call notifications manually
The Element Call widget can now assume responsibility for sending them when you start a call.
* Bump Element Call embedded package to v0.14.0
* Delegate the sending of call notifications to Element Call
* Update the SDK.
* Use 'is' prefix for boolean
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Co-authored-by: Doug <douglase@element.io>
* restore permissions to creator and display them as owners in the list
* improved the code to use actually 5 roles in the app to distinguish a real creator from an owner
* update the sdk, and updated the power levels APIs
Revert "update the sdk, and updated the power levels APIs"
This reverts commit d3b291003d2b6fd6346ef7e445af4970fda62348.
x
* pr suggestions
* Forward JoinedRoomProxy.markAsRead to the timeline
The room version was building a fresh timeline even though we already had one.
* Run swiftformat 0.57.0.
* Use the newly RoomInfo published PowerLevels; update permissions at the same time as the room info and avoid unnecessary async calls.
* Introduce a RoomInfoProxyProtocol and associated mock and move away from mocked SDK RoomInfos
* Bump the SDK to v25.06.23
* Expose new non-throwing methods for checking one's own user permissions
* Fix the unit and preview tests (except the TimelineMediaPreviewDetails for which simplified snapshots were generated)
* Converge on one single implementation for computing a room's avatar.
* Fix more unit tests
* Fix the TimelineMediaPreviewDetailsView snapshot tests
This reverts commit 9b6c819e611ad2fa3de2c34a4a7aa556fc9faadd.
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Co-authored-by: Doug <douglase@element.io>
This patch introduces a new RoomPowerLevelsProxy and its associated mock and adopts newer Rust APIs to make working with user power levels and permissions easier.
The room list items no longer hold any timeline instances and they can now be created through the normal `room.timelineWithConfiguration` mechanism.
This also means that we can move the UTD hook away from the sync service and into the client itself but setting it is now fallible as it can only be set once.
* always open manage member sheet
* Update ElementX/Sources/Screens/ManageRoomMemberSheet/ManageRoomMemberSheetModels.swift
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
* Update ElementX/Sources/Screens/ManageRoomMemberSheet/ManageRoomMemberSheetModels.swift
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
* pr suggestions and handled the buttons actions correctly
* Update ElementX/Sources/Screens/ManageRoomMemberSheet/View/ManageRoomMemberSheetView.swift
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
* fixed some compilation errors
* added some documentation
* using a struct instead of a protocol
* using arguments instead of a struct
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Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
* Bump the RustSDK to v25.04.09
* Adopt new MsgLike based timeline item structure.
* Move the `replyDetails` and `isThreaded` to the `RoomTimelineItemProperties`
* Restructure the TimelineItemFactory
* Fix line length warning
* Rename `msgLikeContent` to `messageLikeContent` wherever possible.
* Move the `EventTimelineItem` mocks to the SDK mocks folder.
- adopt new async throwing methods
- use the sdk side TimelineStart virtual timeline item
- remove async from `directRoomForUserID` as it's not async on the rust side
- remove async from `retryDecryption` as it's spawning not blocking on the rust side