* Introduce a `UserIdentityProxy` and have it combine upstream methods into an easy to digest `UserIdentityVerificationState`. Use it in a dedicated `VerificationBadge` UI component
* Show a DMs counterpart verification state in the room header
* Show a warning on the room details `People` entry when there are identity verification state violations on any of the members.
* Show verification badges in the room member list
* Show a withdraw verification section on the room member details for users that have pinning violations.
* Remove the verification section from the profile screen as there's no reliable way to keep it up to date
- the underlying Rust SDK Olm Machine can be rebuilt without notice which would break any existing user identity change streams.
* Update preview test snapshots
* Use the new TimelineMediaPreview modifier on the room and pinned timeline screens.
* Use the same presentation logic for all timeline media previews.
* Fix a bug with the detection of the timeline end.
* Send pagination requests from the media preview screen.
* Add SwiftLint to the Danger workflow (it is no longer installed on the runner).
* Put SwiftLint back on all of the GitHub runners too.
* Set the function_parameter_count lint rule to 10.
* Make sure to clean-up any previews when the coordinator is done.
* Handle the viewInRoomTimeline action more appropriately.
* feat(crypto): Warn and block sending on verification violation
* fixup: Fix ComposerToolbar previews
* fixup! add ComposerToolBarViewModelTests for canSend
* add new preview tests for verification violations
* Use `deferFulfillment`s in the unit tests.
---------
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* WIP RequestToJoin struct
* implemented the logic to display the cells
* knock request banner accept flow
* mark all knocks as seen implemented
* details logic
* implemented accept, decline and ban in the list
* added a loader and modified the stacked view
of the banner
* pr suggestions
* updated naming and loading strings
* added the initial loading state
improved code and the tests
* updated a string that has changed
* code improvement
* tests for the room screen view model
* room details tests
and improved the knock requests tests for the room screen
* knock requests list tests
* added error state alerts with retry
* struct has been renamed on the sdk
so I renamed it also on the app side
* update SDK
* Use native video call picture in picture!
* Handle isSupported, isPossible and web view errors.
* Use new canEnterPip method.
* Hide a room's Call button when already joined to the call.
* Tweak feature flag description.
* PR comments.
* Refactor the timeline item menu action provider.
- Move it into its own struct.
- Use an item, not an ID so it doesn't randomly change.
- Move permissions into the room screen view model.
* Use the stable ID when redacting/editing/forwarding a message.
Just like we do when fetching the item in the actions menu.
* Handle Rust error "can't subscribe to the back-pagination status on a focused timeline"
* Fix a bug where the timeline was attempting to paginate before adding the items.
* Stop the timeline from paginating whilst loading existing items.
* Fixes#2808 - Switch the message sending failure options from a dialog to an alert
- this prevents it from showing up as a popup on the room list on an iPad
- it used to be set on the timeline and not on the timeline item because of our use of a UITableView
* Cleanup room screen action names
* Fix unbalanced padding.
* Animate the scroll to an event when it is already loaded.
* Perform the timeline clearance immediately before replacing the items.
Hides the empty timeline that was briefly shown.
* Make switching timeline more resilient.
* Missing changelog.
* Parse bare room aliases as permalinks.
Update the SDK.
* Fix tapping the same permalink twice.
Add a test.
Don't clear the focussed item when reaching the bottom of the timeline.
* Make sure sending a message returns to live.