* Update compound and handle plain to tertiary/textLink button style updates.
* Update the start chat button to use the right icon/style.
* Update preview snapshots.
* Fix remaining snapshots.
This affects:
- Invited room preview inviter avatar
- Invited room preview room avatar
- Invited room cell inviter avatar in the room list
- Invited room cell room avatar in the room list
- Push notification for an invite
- throw an error during the init
- to have its init directly instantiate the sync service and the providers
Update ElementX/Sources/Services/UserSession/UserSessionStore.swift
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
renamed
* trying to debug why sometimes the value
is missing even if it appears in the room list
* static room provider implementation
* set the page size through the init
* removed reset filters on .cancel
since using the sop function is safer
* Hide the unread dot when previewing an invite.
* Remove an invited room ID when accepting/rejecting.
* Remove the unread badge from knocked room cells.
* Update snapshots.
* Address PR comments.
Refactor KnockRequestType to JoinRequestType.
* added the banned room proxy
and a way to have a consistent loading + a retry alert
* trailing closure
* indent a comment
* push package.resolved
* updated test case
* improved implementation of the unknown state
* forget button in the banned state
* error handling for forbidden access
* added the forget function
fixed DMs, and updated preview tests
* removed banned room proxy
* code polishing and test improvement
- expose the full RoomPreview and RoomMembershipDetails through their own proxies
- implement standard mocks for all the different combinations
- converge on a single room info provider
- rebuild all the previews
- prioritise the preview data over the room one.
* Retrofit `deferFulfillment` onto snapshot tests.
* Convert a bunch of preview tests to the new fulfillment publisher
* Convert more tests
* Remove unneeded delays from the remaining tests
* Remove snapshotting delay option.
* updated the order of the room details
also...
- removed the bloom bg from the join room screen
- now DMs do not necessarily need to be encrypted rooms
- changed bg of the knock banner
* removed unnecessary disabled
* updated join room screen tests
* making knockable rooms tappable
* added a way to customise the keyboard scrolling
in case we want the focussed view/textview to display something outside its content
* better documentation
* Introduce a `MediaEventsTimelineFlowCoordinator`
* Update SDK API and architecture
* Add a feature flag, add translations
* Move the media events timeline presentation under the room flow coordinator state machine
* Rename `TimelineViewState.timelineViewState` of type `TimelineState` to `timelineState`
* Enabled SwiftLint's `trailing_closure` rule and fix the warnings.
* Replace Prefire with a very similar but simpler and more direct approach
* Move PreviewTest snapshots to their new location (snapshotting default, mirrors UITests)
* Update acknowledgements
* Switch snapshot configuration extensions to a custom version
* Exclude snapshots from the PreviewTests target
* Fix acknowledgements
* Rename snapshotting preference keys
* Remove `skipPackagePluginValidation`
* Add the networkMonitor to the NSE and delete the old MockMediaLoader
* Generate a MediaLoaderMock through AutoMockable and use it in the MediaProviderTests
* Implement an ImageProvider mechanism that automatically tries reloading images when connectivity is established again and use it for LoadableImages
* Merge the ImageProvider protocol back into the MediaProvider
* Address PR review comments
* Provide a default sdk client request configuration
* Address tasks not automatically cancelling themselves when views get deallocated
* Add inviter property to RoomProxyProtocol.
* Extract the room cell inviter label into it's own view.
* Use the new RoomInviterLabel in the JoinRoomScreen.
* Fix bug with invite to a public room.
- the room summary API is indeed enabled on matrix.org and working fine for most rooms
- it is not however capable of giving us data about non-joined + private rooms
- the SDK addresses that by first trying to use known rooms before resorting to the preview endpoint
- that fails if it's a brand new room that the client doesn't know about yet i.e. a sync hasn't ran, which is exactly what's happening here
- the ClientProxy instead does wait for the room list to go into the first loaded before returning the room