* Stop sending call notifications manually
The Element Call widget can now assume responsibility for sending them when you start a call.
* Bump Element Call embedded package to v0.14.0
* Delegate the sending of call notifications to Element Call
* Update the SDK.
* Use 'is' prefix for boolean
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Co-authored-by: Doug <douglase@element.io>
* restore permissions to creator and display them as owners in the list
* improved the code to use actually 5 roles in the app to distinguish a real creator from an owner
* update the sdk, and updated the power levels APIs
Revert "update the sdk, and updated the power levels APIs"
This reverts commit d3b291003d2b6fd6346ef7e445af4970fda62348.
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* pr suggestions
Store encryption became mandatory in #2692
Rust's sessionPath replaced the legacy session directory in #2903
Native sliding sync migration resulted in new restoration tokens for new users in #3071 and later for all users by #3801.
* Fix a bug where some files sizes were sent as 0.
* Make FileManger.sizeForItem(at:) a UInt.
The docs specifically say that FileAttributeKey.size returns an unsigned long long so I have no idea why we were returning a Double here…
* Add the maxMediaUploadSize property on ClientProxy.
* Use the maxUploadSize to set a target video size and to show a file too big error.
* Refactor media upload parameter order.
* Move the rageshakeURL configuration from the BugReportService to AppSettings.
* Refactor Target to return a handle when configuring.
This helps with reconfiguration and removes the @MainActor constraint.
* Merge the AuthenticationServer with the QRCodeLoginService.
* Merge AuthenticationClientBuilderFactory and AuthenticationClientBuilder into AuthenticationClientFactory
The separation is no longer needed now that password/OIDC login and QR code login have a similar API shape.
* Forward JoinedRoomProxy.markAsRead to the timeline
The room version was building a fresh timeline even though we already had one.
* Run swiftformat 0.57.0.
* Use the newly RoomInfo published PowerLevels; update permissions at the same time as the room info and avoid unnecessary async calls.
* Introduce a RoomInfoProxyProtocol and associated mock and move away from mocked SDK RoomInfos
* Bump the SDK to v25.06.23
* Expose new non-throwing methods for checking one's own user permissions
* Fix the unit and preview tests (except the TimelineMediaPreviewDetails for which simplified snapshots were generated)
* Converge on one single implementation for computing a room's avatar.
* Fix more unit tests
* Fix the TimelineMediaPreviewDetailsView snapshot tests
This reverts commit 9b6c819e611ad2fa3de2c34a4a7aa556fc9faadd.
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Co-authored-by: Doug <douglase@element.io>
This patch introduces a new RoomPowerLevelsProxy and its associated mock and adopts newer Rust APIs to make working with user power levels and permissions easier.
This patch implements support for sending locations within threads by following a similar behavior to the other screens: pass the thread root between the various state machine states until the action is finally invoked.
This patch add the `threadRootEventID` as a parameter to media sending functions and forwards the timeline thread root between various application states to the place where its needed.
The 2 missing items are Locations and Polls which currently don't have any support on the Rust side for being sent within threads. That will come in a separate PR.