* Update compound and fix breaking changes.
* Replace a lot of temporary icon assets with Compound versions.
* Replace temporary composer icon assets with Compound versions.
* Remove old icon asset from EI.
* Use Compound icons where possible for hero images.
* Snapshots
* Lock voice message recording
* Use the VoiceMessageCache to store the recording file
* Rework on some composer toolbar buttons
* Update accessibility labels for voice message recording button
* PreviewTests
- Move button styles to Compound
- Rename text style to AuthenticationTextStyle as its only in the auth flow.
- Add the brand colour locally for now until its included in Compound.
* Update snapshots.
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Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
* Add expand/collapse UI for reactions
- Adds a CollapsibleFlowLayout for controlling the layout
- Adds tests for this layout and some mocks for testing layouts generally
- Improves the rendering of the reaction buttons which were not pixel perfect
- Adds the UI for the expand collapse buttons including the count of hidden items in the collapsed state.
* Add comment for reactionsCollapsed binding.
* Add the add more button and change the layout to be reactions specific and account for the add more button specifics.
* Update CollapsibleReactionLayout.swift
* Rename lines to rows, to hopefully ease the incoming merge.
* Add LayoutValueKey to organise subviews by item type.
- create ReactionLayoutItemType to tag subviews with ReactionLayoutItem
- Add LayoutValueKey support to the layout mocks
- Fix some mistakes in the merge
- Make the test code a bit more DRY
- Make the animation of the addMore and collapse buttons consistent
* Fix naming of the add more button label
* Address comments and fix padding
- Fix typos
- Use pdf/svg for icon
- Fix incorrect padding from a bad merge
* Fix "Add more" button padding to match designs
* Update snapshot test reference images.
* Fix naming, add Preserves Vector Data
* add new asset for location, add logic for sharing user current location
* work on default zoom and auth for location
* add attribution button
* fix attribution button position, fix isSharingUserLocation
* Add NSLocationWhenInUseUsageDescription back
* Fix initial animation
* change map logo and attribution position
* Add annotation just in the setup
* add errors and alert for map vies
* location unit test
* add unit test for location sharing
* add changelog
* Update ElementX/Sources/Other/MapLibre/MapLibreMapView.swift
Co-authored-by: Alfonso Grillo <alfogrillo@gmail.com>
* add comments and minor parameters refactor
* Update ElementX/Sources/Screens/LocationSharing/StaticLocationScreenCoordinator.swift
Co-authored-by: Mauro <34335419+Velin92@users.noreply.github.com>
* Update ElementX/Sources/Screens/LocationSharing/StaticLocationScreenViewModel.swift
Co-authored-by: Mauro <34335419+Velin92@users.noreply.github.com>
* Sort assets
* Cleanup
* Cleanup
* Fix error localizations
* Fix tests
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Co-authored-by: Alfonso Grillo <alfogrillo@gmail.com>
Co-authored-by: Mauro <34335419+Velin92@users.noreply.github.com>
- Add an animation to long press on messages.
- Make emojis bigger on the reactions picker screen.
- Remove quote menu action.
- Fix emoji picker handle overlapping focused search field.
- Update launch, splash and onboarding screens.
- Use elevation tokens in Forms.
- Move the cancel button on the Start Chat flow.
* Fixes#286 - Adopted the new SwiftUI NavigationStack based NavigationController throughout the application
* Fixes#315 - Implemented new user notification components on top of SwiftUI and the new navigation flows
* Add home screen fade animation between skeletons and real rooms
* Bump the danger-swift version used on the CI and swiftlint with it
* Renamed Splash to Onboarding, Empty to Splash
* #35 Create `ElementNavigationController` subclass
* #35 Add encryption icons
* #35 Add avatar and encryption badge image to the room screen view model
* #35 Create `RoomHeaderView` class
* #35 Replace room title with a RoomHeaderView instance in the toolbar
* #35 Add changelog
* #35 Introduce `UITestScreenIdentifier` and refactor ui tests
* #35 Fix old tests
* #35 add some tests for room screen
* #35 Use svgs instead of pngs
* #35 Fix PR remarks