* Revert "Do not show history visible banner when the user cannot send messages. (#4892)"
This reverts commit 6117ee3a2b.
* Revert "Add a banner to encrypted rooms with visible history. (#4851)"
This reverts commit ae38dc54d4.
* Remove attributed string backed codeblock background color
* Add code block support to attributed string componentization
* Render code blocks within their own custom horizontal scroll view within the timeline
* Update preview test snapshots
* Introduce a attributed string component type instead of a 2 different booleans.
* Make sure the available rooms are updated if adding space children fails part way through.
* Additionally handle the case where removing rooms fails part way through.
* Rename PaginationState.timelineEndReached to PaginationState.endReached.
* Rename PaginationState to TimelinePaginationState.
Also renames PaginationStatus to PaginationState so that a TimelinePaginationState consists of the forward and backward pagination states.
* Add the empty state to SpaceScreen.
Only has 1 of the 2 buttons for now.
* Add support for SpaceFilters on the SpaceServiceProxy level and a screen that renders them
* Add aliases to a couple of space room mocks
* Update translations and related snapshots
* Add a feature flag for space filters
* Add a new room summary provider filter that takes a list of room identifiers next to the normal state filters
This will take the SpaceFilter's descendants and combine it with the normal filters to reduce the rooms shown
* Add a new space filter button to the home screen and link it to the SpaceFiltersScreen and the actual RoomSummaryProvider room list filters
* Bump the RustSDK to v26.01.20-2 for SpaceFilter support.
* Add a cancellation button to the space filters screen
* Make the filter presentation mode liquidy, move the sheet to within the home screen.
* Address PR comments
* Expand the space flow UI tests to include the add rooms screen.
Also fixes some failures in these tests due to the room/space title now being a button.
* Expand the space flow UI tests to include the space members screen.
* Reset AppSettings before running preview tests.
* Add the menu entries to add/remove rooms to/from a space.
* Add a user indicator to SpaceAddRoomsScreen.
* Reset the SpaceRoomListProxy after adding/removing any children.
* Calm the animations down a bit when entering EditMode on the SpaceScreen.
* create space flow implementation
# Conflicts:
# ElementX/Sources/FlowCoordinators/SpacesTabFlowCoordinator.swift
* create space flow fully implemented and working
* updated tests and updated the create room camera button UI
* updated the avatar button in the create room screen, and added power level overrides for spaces
* update power level content overrides to behave just as EW, and removed ask to join when creating a space regardless of the FF
* updated UI tests snapshots
* invite for a public space should always be forced to 50
* pr suggestions + PL override fix
* fix a missed code change
* Rename SpaceListScreen to SpacesScreen
To avoid confusion with the SpaceRoomListProxy.
* Rename SpaceExplorerFlowCoordinator to SpacesTabFlowCoordinator and ChatsFlowCoordinator to ChatsTabFlowCoordinator.
* Update proxies ready for adding rooms to a space.
- ClientProxy.recentlyVisitedRooms to take a filter and to return room proxies.
- Expose SpaceServiceProxy.addChildToSpace.
* Implement the SpaceAddRoomsScreen.
* Fix the designs of the selected carousels.
Add more snapshot tests for inviting users.
* Fix for screen using wrong avatar size.
* Added an FF to create spaces + empty spaces list state
* removed learn more button and improved spacing
* updated toolbar for chats and spaces to match ios 26 designs
* Fix a bug where the link device flow wasn't dismissed when complete.
* Listen for cancellation of the WAS when linking a device (dismissing the QR screen when it happens).
* Add CustomStringConvertible conformances to QRCodeLoginScreen actions.
* Replace GrantLoginWithQrCodeHandlerSDKMock with LinkNewDeviceServiceMock.
Add tests for all initial states on the QRCodeLoginScreen.
* Add tests for linking both mobile and desktop devices.
* Add UI tests for linking a new device.
* Don't show the Link Desktop Computer button when running on macOS.
This mirrors the decision to hide the Sign In With QR Code button on the start screen.
* Adds the remaining parts for showing/scanning a QR code to link a new device.
* Refactor the QRCodeLoginService to work the same way as the LinkNewDeviceService.