* Update the SDK and Element Call.
Additionally fix a bug where there was no way to navigate out of a call link after hanging up.
* Remove the temporary parameters.
* Stop sending call notifications manually
The Element Call widget can now assume responsibility for sending them when you start a call.
* Bump Element Call embedded package to v0.14.0
* Delegate the sending of call notifications to Element Call
* Update the SDK.
* Use 'is' prefix for boolean
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Co-authored-by: Doug <douglase@element.io>
* EC: native switch for audio outputs/inputs and earpiece
also includes proximity sensor enabling when the earpiece is used.
* test disabling and re-enabling audio on audio change
* Revert "test disabling and re-enabling audio on audio change"
This reverts commit 907c791b8df7009214f5c164ecf8fe7d90a8addc.
* pr suggestions
* pr suggestion and small refactor of the widgetAction handler
* Bump the RustSDK to v25.03.11
* Replace oidc login prompt with nil following the changes from https://github.com/matrix-org/matrix-rust-sdk/pull/4761
```
/// * `prompt` - The desired user experience in the web UI. No value means
/// that the user wishes to login into an existing account, and a value of
/// `Create` means that the user wishes to register a new account.
```
* Fix trailing closure warnings
* Update the client proxy after making `getNotificationSettings()` and `cachedAvatarUrl()` async (they used to be blocking on the rust side).
* Move `Room.isEncrypted` to the info publisher and manually update the encryption state when creating the room.
* Bump the SDK again to v25.03.12 - This introduces a new way to configure the tokio runtime that we can use to have extensions use less memory
- introduce a new Target struct that takes care of setting up rust services (tracing and tokio) for our various targets
- cleanup MXLog and friends
* Address PR comments
* Bump the SDK again, switch back to using `.consent` as the OIDC login prompt (which was reintroduced in matrix-org/matrix-rust-sdk/pull/4791)
Element Call now sends a 'close' widget action when the widget is ready to close. Usually this will be sent immediately after the 'hangup' action, but it could be sent later if the widget wants to present an error screen before closing. So by listening to the 'close' action rather than the 'hangup' action, we get to see these error screens.
* Remove incorrect message send call and fix typo.
* Add overlay coordinator presentation to the NavigationRootCoordinator.
* Remove GenericCallLinkCoordinator, merging it into CallScreen.
This will allow for picture in picture on call links when available.