* Move the rageshakeURL configuration from the BugReportService to AppSettings.
* Refactor Target to return a handle when configuring.
This helps with reconfiguration and removes the @MainActor constraint.
* Make the map tiler key optional.
* Make the bug report URL optional.
* Make the sentry URL optional.
* Make the analytics configuration optional and handle consent taking Sentry into account.
* Stop prompting users to report crashes when Sentry is disabled.
* Move Sentry setup outside of the BugReportService
* Setup Sentry SwiftUI tracing for the homeScreen and roomScreen roots
* Setup Sentry instrumentation on top of the existing Signposter
* Various tweaks
* Handover log file management to Rust.
Fix all the tests, disabling the logging ones for now.
* Merge logging tests into a single case 😬
Not ideal but at least they're now running.
* Move TracingConfiguration into its own file.
* Split up the tests into smaller functions instead of writing code like a caveman.
* Cache TimelineBubbleLayout subview sizes
* Cache MessageText sizes, avoid extra updates
* Only use the `CollapsibleReactionLayout` if there's more than 5 reactions on a particular message
* Upgrade Sentry to 8.13.0, disable various options as they're not useful and impact performance
* Address PR comments, fix unit tests
Squashed commits:
[d64bb3bb] Stop using the ServiceLocator directly in the ScreenTrackerViewModifier
[37c46ab9] Rename Analytics to AnalyticsService
[8852a371] #920 - Cleanup ServiceLocator usages
* 127 Attach Screenshot in Bug Report Screen
* #127 code improvement
* #127 Code improvements, and changed the loading... label to sending...
* using a statically defined identifier for the new defined ui element
* added the RowLabelStyle and improved the design of the view
* code improvement
* code improvement
* making alignment private
* synthesised init
* updated the tests
* updated ui tests
* removed unused files
* fixed a bug that prevented the image to be added in the avatar of the rooms from the mock, and improved some UI tests
* swiftformat
* fixed an issue where the room Id was not matching the real room id coming from the timelineController, also updated some tests, and added a test for the case where the RoomAvatar is available.
* added some waitForExistence checks to allow the CI to find the UI elements
* this should make the loading bar always match at the HStack size
* code improvement for the tests
* fix for the max frame of the loading screen
* updated tests
* regenerated and improved some tests
* sonarcloud improvements
* changelog
* created a progress tracker class and passed it in the user notification to be observed by the progress view
* improved the publishing by dispatching it on RunLoop.main
* bug report struct created and progress tracker class moved into the Other folder
* some swiftlint adjustments
* fixed tests
* fixed another test BugReportServiceTests
* changelog 495 - change
* added a mock preview
* fixing some linting suggestions
* no need to use KVO, achieve the same result using a publisher
* some refactors to address PR comments
* some code improvements
* fixed the issue that prevented the avatar of the room to be displayed in the mocks, and updated the tests
* Revert "fixed the issue that prevented the avatar of the room to be displayed in the mocks, and updated the tests"
This reverts commit 113d6091d91a3aac1f9a59ff6c5e07610ed59859.
* Fixes#396 - Avoid duplicates in room list, cleanup logic throughout
* Re-enabled the allRoomsView with a hard 500 room limit and reduced the diffing collection time.
* Fixes#385, #411 - Filter out spaces, invites and tombstoned rooms from the room list
* Various tweaks following code review