Implement Knock Logic (#3573)
* WIP RequestToJoin struct * implemented the logic to display the cells * knock request banner accept flow * mark all knocks as seen implemented * details logic * implemented accept, decline and ban in the list * added a loader and modified the stacked view of the banner * pr suggestions * updated naming and loading strings * added the initial loading state improved code and the tests * updated a string that has changed * code improvement * tests for the room screen view model * room details tests and improved the knock requests tests for the room screen * knock requests list tests * added error state alerts with retry * struct has been renamed on the sdk so I renamed it also on the app side * update SDK
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@@ -56,7 +56,7 @@ class RoomSummaryTests: XCTestCase {
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func makeSummary(isDirect: Bool, hasRoomAvatar: Bool) -> RoomSummary {
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RoomSummary(roomListItem: .init(noPointer: .init()),
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id: roomDetails.id,
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joinRequestType: nil,
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knockRequestType: nil,
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name: roomDetails.name,
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isDirect: isDirect,
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avatarURL: hasRoomAvatar ? roomDetails.avatarURL : nil,
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