Add the unit test media files as development assets. (#3569)
Move UnitTests/Resources/Media into a top-level DevelopmentAssets directory.
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@@ -48,4 +48,4 @@ targets:
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- path: ../SupportingFiles
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- path: ../../ElementX/Sources/Other/InfoPlistReader.swift
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- path: ../../Tools/Scripts/Templates/SimpleScreenExample/Tests/Unit
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- path: ../Resources
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- path: ../../DevelopmentAssets
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