Fix broken API changes:
- `RoomInfo.isPublic` is now optional, so we need to assume its default value in some places of the app.
- `RoomInfo.userPowerLevels` is now `RoomInfo.roomPowerLevels` and also contains this info.
- `ClientBuilder` now uses a `DecryptionSettings` value.
- The call widget settings provider now internally uses a different Rust type.
- `Client.clearCache` now takes a `syncService` so it can stop it.
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Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Jorge Martín <jorgem@element.io>
`JoinedRoom` will now contain both a mandatory live timeline reference and all the functionality associated to it.
`BaseRoom` on the other hand will contain only functionality that's shared for both joined and not joined rooms.
`NotJoinedRoom` is a wrapper around `RoomPreviewInfo` data and a possible local `BaseRoom`, if it exists.
The `RustRoomFactory` cache is now gone since the persistent event cache should have the same effect.
Breaking changes addressed:
* Make `MatrixClient.getNotificationSettings()` async, cache its result.
* Use `RoomInfo` for accessing the updated room's info.
* Refactor `MatrixRoom` so it always receives an initial `MatrixRoomInfo` value: this value will be used to make `MatrixRoom.roomInfoFlow` a `StateFlow` so we can assume the initial updated Room data will be present.
* Fetch encryption state when loading a room if it's unknown
2 replace all actions have been performed:
- "SPDX-License-Identifier: AGPL-3.0-only" to "SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial"
- "Please see LICENSE in the repository root for full details." to "Please see LICENSE files in the repository root for full details."
* Add centralised 'room is DM' check
Also add extension functions for `MatrixRoom` and `MatrixRoomInfo`.
* Use the centralised method and extension functions through the app, including:
- Room list.
- Room details screen.
- Invites.
- Notifications.
Replace most `isDirect` usages with `isDm`.
* Update screenshots
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Co-authored-by: ElementBot <benoitm+elementbot@element.io>
Use member count instead of counting members
For the room details screen, use the member count as supplied by
matrix instead of waiting for the entire member list to be
retrieved and then manually adding up all the relevant users.
This removes the loading state of the member count, relying on
a spinner on the member list itself if the user actually wants
to see the members. (The performance of that will be improved
separately on the rust side in the future)
Closes#505
Most of the tests in `LeaveRoomPresenterImplTest.kt` where using `UnconfinedTestDispatcher` which was conflating some of the state returned by the presenter. This prevented to test one specific case which had been left with an `@Ignore` annotation.
This PR switches to `StandardTestDispatcher` so that the ignored test case can work and also fixes some other test cases whose behavior is now more correct under the `StandardTestDispatcher`.
Also updates our test factory method for `CoroutineDispatchers` to more easily obtain a `CoroutineDispatchers` which uses `StandardTestDispatcher`.
- Adds `ModalBottomSheet` to our design components (it wraps the homonimous Material3 one).
- Adds a bottom sheet to the Room list using the aforementioned design component.
- Adds navigation from the room list to a room detail (context menu "Settings" action).
- Consolidates the "leave room flow" into a new `leaveroom` module used by both the room list and the room details.
- Adds progress indicator to the leave room flow
- Uses new `leaveroom` module in `roomdetails` module too.
Parent issue:
- https://github.com/vector-im/element-x-android/issues/261