* Stop sending call notifications manually: the Element Call widget can now assume responsibility for sending them when you start a call.
* Upgrade SDK version to `v25.8.5`, fix API breaks
* Upgrade Element Call embedded to `v0.14.1`
* Fix tests and lint issues
* Add `RoomListEntriesDynamicFilterKind.NonSpace` to avoid displaying spaces in the room list
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Co-authored-by: Robin <robin@robin.town>
* Replace `RoomMember.Role.CREATOR` with `RoomMember.Role.Owner` - Make `RoomMember.Role` a sealed interface instead
* Adapt room member role mapping to include the power level to distinguish between admins and owners
* Use new `RoomMember.Role` sealed interface through the app
* Change how `MembersByRole` groups members to add owners to the admins section
* Adapt the `ChangeRoles` screen to the new roles:
- Owners can't modify other owner's roles.
- They can modify the roles of any other user, without confirmation.
* Adapt 'roles and permissions' screen:
- Owners can't demote themselves.
- The admin count also counts owners.
* Add more tests and screenshots
* Add owners to its own section in the 'change roles' screen
* Update screenshots
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Co-authored-by: ElementBot <android@element.io>
* Update dependency org.matrix.rustcomponents:sdk-android to v25.7.23
* Adapt to SDK changes:
- Add 'creator' role, adapt existing logic to it.
- Remove `ReplyParameters`, replace with `EventId` where possible.
- Fix changes in OIDC auth methods.
- Add more join rules.
* Make sure both creators and users with power level >= 150 are displayed as 'owners' in the room member list.
* Don't close the roles and permissions screen if the user is a creator
* Use `MediaPreviewValue.DEFAULT` for `MediaPreviewConfig.DEFAULT` too
* Improve APIs around checking roles and power levels:
- Ensure `RoomInfo.RoomPowerLevels.users` can't be directly used to check power levels since it can't check the power levels for creators.
- Add a few helper functions to handle actions that relied on the previous `users` property, and docs to explain their usages.
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Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Jorge Martín <jorgem@element.io>
Make sure we distinguish between notification events that were filtered out and those that couldn't be resolved.
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Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Jorge Martín <jorgem@element.io>
Fix broken API changes:
- `RoomInfo.isPublic` is now optional, so we need to assume its default value in some places of the app.
- `RoomInfo.userPowerLevels` is now `RoomInfo.roomPowerLevels` and also contains this info.
- `ClientBuilder` now uses a `DecryptionSettings` value.
- The call widget settings provider now internally uses a different Rust type.
- `Client.clearCache` now takes a `syncService` so it can stop it.
---
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Jorge Martín <jorgem@element.io>
- Add onUrlLoaded callback to WebViewWidgetMessageInterceptor
- Add WebViewAudioManager component and use it instead of the AudioManager extension functions
- Enable controlling the audio devices in Element Call from the OS instead of automatically detecting them
- Simplify the window flags in ElementCallActivity
- Work around the issue where the default audio device wasn't using the right audio stream
- Add onAudioPlaybackStarted, use it to start the audio-device related logic
* Inject the session scope instead of the application scope where it's possible.
* Create AppCoroutineScope annotation to let developers explicitly choose the appropriate CoroutineScope when injecting one.
- Add `runCatchingExceptions` and `mapCatchingExceptions` to replace `runCatching` and `mapCatching`.
- Make `tryOrNull { ... }` catch only exceptions too.
- Apply the changes to the whole project.
- Add new Rust fakes for tests to handle the code that's now unblocked - previously it just threw an `UnsatisfiedLinkError` which we ignored.
- Add a new `detekt-rules` project with a `RunCatchingRule` to prevent `runCatching` and `mapCatching` usages.
* Make sure lambdaError() make the test fail in all circumstances.
* Fix existing errors on tests.
* Uniformize the way we are creating class under test.
* Cleanup
* Fix typo
* Fix failing test after rebase.