* Move `ChangeRoles*` classes to their own module so they can be shared
* Hook the change roles screen to the leave room action, add confirmation dialogs
* Use enum instead of sealed interface for `ChangeRoomMemberRolesListType`
* Try to improve communications between nodes
* refactor (leave room) : makes sure to expose only necessary code from api module
* Add `:libraries:previewutils` module to share some test fixtures used for UI previews
* Update screenshots
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Co-authored-by: ElementBot <android@element.io>
Co-authored-by: ganfra <francoisg@matrix.org>
* Stop sending call notifications manually: the Element Call widget can now assume responsibility for sending them when you start a call.
* Upgrade SDK version to `v25.8.5`, fix API breaks
* Upgrade Element Call embedded to `v0.14.1`
* Fix tests and lint issues
* Add `RoomListEntriesDynamicFilterKind.NonSpace` to avoid displaying spaces in the room list
---------
Co-authored-by: Robin <robin@robin.town>
* Replace `RoomMember.Role.CREATOR` with `RoomMember.Role.Owner` - Make `RoomMember.Role` a sealed interface instead
* Adapt room member role mapping to include the power level to distinguish between admins and owners
* Use new `RoomMember.Role` sealed interface through the app
* Change how `MembersByRole` groups members to add owners to the admins section
* Adapt the `ChangeRoles` screen to the new roles:
- Owners can't modify other owner's roles.
- They can modify the roles of any other user, without confirmation.
* Adapt 'roles and permissions' screen:
- Owners can't demote themselves.
- The admin count also counts owners.
* Add more tests and screenshots
* Add owners to its own section in the 'change roles' screen
* Update screenshots
---------
Co-authored-by: ElementBot <android@element.io>
* Update dependency org.matrix.rustcomponents:sdk-android to v25.7.23
* Adapt to SDK changes:
- Add 'creator' role, adapt existing logic to it.
- Remove `ReplyParameters`, replace with `EventId` where possible.
- Fix changes in OIDC auth methods.
- Add more join rules.
* Make sure both creators and users with power level >= 150 are displayed as 'owners' in the room member list.
* Don't close the roles and permissions screen if the user is a creator
* Use `MediaPreviewValue.DEFAULT` for `MediaPreviewConfig.DEFAULT` too
* Improve APIs around checking roles and power levels:
- Ensure `RoomInfo.RoomPowerLevels.users` can't be directly used to check power levels since it can't check the power levels for creators.
- Add a few helper functions to handle actions that relied on the previous `users` property, and docs to explain their usages.
---------
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Jorge Martín <jorgem@element.io>
Make sure we distinguish between notification events that were filtered out and those that couldn't be resolved.
---
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Jorge Martín <jorgem@element.io>
Fix broken API changes:
- `RoomInfo.isPublic` is now optional, so we need to assume its default value in some places of the app.
- `RoomInfo.userPowerLevels` is now `RoomInfo.roomPowerLevels` and also contains this info.
- `ClientBuilder` now uses a `DecryptionSettings` value.
- The call widget settings provider now internally uses a different Rust type.
- `Client.clearCache` now takes a `syncService` so it can stop it.
---
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Jorge Martín <jorgem@element.io>
- Add `runCatchingExceptions` and `mapCatchingExceptions` to replace `runCatching` and `mapCatching`.
- Make `tryOrNull { ... }` catch only exceptions too.
- Apply the changes to the whole project.
- Add new Rust fakes for tests to handle the code that's now unblocked - previously it just threw an `UnsatisfiedLinkError` which we ignored.
- Add a new `detekt-rules` project with a `RunCatchingRule` to prevent `runCatching` and `mapCatching` usages.
- Use `NotiticationService.getNotifications()` function so we resolve the events in bulk.
- Added `NotifierResolverQueue` to group the notifications to resolve based on a debounce strategy.
- Batch rendering of these events as notifications.
* Add support for login link
https://mobile.element.io/element?account_provider=example.org&login_hint=mxid:@alice:example.org
* Update screenshots
* Reduce code duplication
* Add test on OnBoardingPresenter
* Fix tool
* Ignore login parameter if user is not allowed to connect to the provided server.
* Improve tests.
* Cleanup
* Revert change on Project.xml.
* Add documentation
* Improve LoginHelper
* Rename LoginFlow to LoginMode
Move LoginFlow to package io.element.android.features.login.impl.login
Rename some implementation of LoginMode
Rename LoginFlowView to LoginModeView
* Change launchMode of MainActivity from `singleTop` to `singleTask`
Using launchMode singleTask to avoid multiple instances of the Activity when the app is already open. This is important for incoming share and for opening the application from a mobile.element.io link.
Closes#4074
---------
Co-authored-by: ElementBot <android@element.io>
* Import type
* Add test to cover an existing issue. roomCoroutineScope is not cancelled when the class is destroyed
* Cancel roomCoroutineScope when the class is destroyed
* Move `isOneToOne` to BaseRoom, we do not need a JoinedRoom for it.
* Let `roomInfoFlow` be implemented by RustBaseRoom.
It should fix a few issues where we rely on the room info to be live, and it was not the case on RustBaseRoom.
* Add more assertions.
The test would fail anyway if roomCoroutineScope was still active, but it's more explicit with these assertions.
Adapt to SDK changes:
- Replace `RoomInfo.isTombstoned: Boolean` with `RoomInfo.tombstone: RoomTombstone?`.
- Add `loginHint` parameter to `Client.urlForOidc`.
- Remove `ClientBuilder.useEventCachePersistentStorage`, as it's not longer optional.
* Remove unused SUPPORT_EMAIL_ADDRESS
* Improve the callback uri format and customization.
Use io.element.android for the scheme of Oidc redirection for Element X.
For nightly the scheme will be io.element.android.nightly
For debug the scheme will be io.element.android.debug
Element Pro is using `io.element`
`JoinedRoom` will now contain both a mandatory live timeline reference and all the functionality associated to it.
`BaseRoom` on the other hand will contain only functionality that's shared for both joined and not joined rooms.
`NotJoinedRoom` is a wrapper around `RoomPreviewInfo` data and a possible local `BaseRoom`, if it exists.
The `RustRoomFactory` cache is now gone since the persistent event cache should have the same effect.
* Login: more logs.
* Login: map Oidc error to provide more information in the error dialog.
* Oidc: use the application name.
* Oidc: move configuration from OidcConfigurationProvider to OidcConfig and add some comments.
* Oidc: limit to only 1 contact in the configuration.
* Oidc: Move configuration to BuildConfig file.
* Remove unused const.
* Add missing test on Exception mapping
* Remove contacts from OidcConfiguration.
https://github.com/matrix-org/matrix-rust-sdk/pull/4958