* Remove condition on displayType as I believe, that it has no effect.
* Remove the green badge on a pending invite after a first preview
* Update screenshots
* Fix test
* Improve DefaultSeenInvitesStore, clear it on logout, and on clear cache. Also create a store per session.
* Remember the returned flow.
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Co-authored-by: ElementBot <android@element.io>
* Add Konsist test to ensure that the result of a function returning a flow is remembered.
* Remember flows before they are collected by state.
* Fix compilation issue
* Make isOnline a val.
* Make selectedUsers() a val.
* Make flow() a val.
* Make getUserConsent(), didAskUserConsent() and getAnalyticsId() some val.
* Remove Timeline.paginationStatus() and replace by direct access to the underlined flow.
* Simplify test
* userConsentFlow must be initialized before because it's used in observeUserConsent
* Fix test compilation
* Let TextFieldListItem take the entire width.
* Add unit test to detect usage of OutlinedTextField.
* Use TextField instead of OutlinedTextField
* Remove unnecessary opt in to ExperimentalFoundationApi
* Use TextField instead of OutlinedTextField
* Fix compilation issue.
* Update screenshots
* ListDialog: add space between items.
* Update screenshots
* Set applyPaddingToContents to true by default.
* Update screenshots
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Co-authored-by: ElementBot <android@element.io>
* Make sure the live timeline is destroyed before clearing a room's cache
According to the SDK team, having a live timeline could lead to DB issues.
* Try to destroy all room and list item references when the `RustRoomFactory` is destroyed
It may also have some effect on DB corruption issues we've seen
* Add `WakeLock` to dismiss ringing call screen when call is cancelled
We had already some checks in place to automatically cancel a ringing call notification/screen when the call was no longer active, but the `RoomInfo` updates weren't being processed because the app was 'paused'.
The partial wakelock should ensure these room info updates are handled.
* Add mutual exclusion to `ActiveCallManager` methods to improve thread safety
* Extract TextFieldDialog to its own file (no other change).
* Add TextFieldDialogPreview
Enhance TextFieldDialog
* Let RoomMembersModerationView use TextFieldDialog
* Update screenshots
* Konsist.
* Add modifier parameter.
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Co-authored-by: ElementBot <android@element.io>
* Add confirmation dialog when kicking someone, ith ability to provide a reason.
Also add the reason for banning people.
* Fix padding issue in dialogs.
* Improve TextField in dialog.
* Update screenshots
* Fix tests
* Format and import
* Add missing UI tests.
* Use `needsConfirmation` as it's already used in the code base.
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Co-authored-by: ElementBot <android@element.io>
* Timeline header: ensure that the decoration is clickable, and properly fix the icon rendering.
* Update screenshots
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Co-authored-by: ElementBot <android@element.io>
* For the user info in the timeline items, display the ripple effects according to the bounds and shape of the user avatar and display name
* Fix ripple in other screens too
* Add handy extension "VariantDimension.buildConfigFieldStr"
* Update configuration for MapTiler.
* Update configuration for Sentry.
* Build AnalyticsConfig depending on analytics configuration.
* Configure analytics policy url.
* Add handy extension "VariantDimension.buildConfigFieldBoolean"
* Configure legal urls.
* Add a way to disable rageshake / reporting bugs.
* Update screenshots
* Quality
* Fix test
* Use `ifBlank` extension
* Add missing configuration for PostHog
* Update configuration for Rageshake.
* Add build log.
* Disable crash detection if rageshake feature is not available.
Disabled twice.
* Hide link to analytics policy if the link is missing.
* Fix test when run in enterprise context.
* Use RageshakeFeatureAvailability where appropriate.
* Rename file.
* Move some classes to their correct module.
* Update screenshots
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Co-authored-by: ElementBot <android@element.io>
* Use embedded version of Element Call: for in-app room calls, the app will use an embedded version of Element Call shipped with the app instead of using an external service.
* Remove `ElementCallBaseUrlProvider` so we don't use the Element well known file to get the base URL anymore
* Remove `ElementCallConfig.DEFAULT_BASE_URL` since it's not used anymore
* Restore the usage of the custom EC base URL in developer settings as the actual base URL, it present
* Add a way to customise the embedded EC analytic credentials
* Update CI to use the EC analytic credentials as secrets
* Improve the custom URL placeholder to include the `/room` suffix
* Warn when opening a suspicious link.
Upgrade RTE to 2.38.3
* Update screenshots
* Add tests on LinkPresenter and LinkView.
* Format file
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Co-authored-by: ElementBot <android@element.io>
* Fix 'unverified session' after creating an account: when creating an account, wait until the session is verified before marking the authentication flow as completed.
* Let element enterprise configure the ids for maptiler service.
* Disable location sharing and location viewer is the service is not available.
* Fix compilation issue on connected test
* Do not allow to reload the map if the mapId is not available.
* Update screenshots
* Rename file.
* Better to inject a string provider here, so we can unit test DefaultLocationService.
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Co-authored-by: ElementBot <android@element.io>
* Make self verification screens scrollable
* Remove unused fields from `VerificationEmoji`
* Make only the header and content scroll in `HeaderFooterPage`.
* Use the right 'emoji' icon in both flows (`ReactionSolid`)
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Co-authored-by: ElementBot <android@element.io>
Breaking changes addressed:
* Make `MatrixClient.getNotificationSettings()` async, cache its result.
* Use `RoomInfo` for accessing the updated room's info.
* Refactor `MatrixRoom` so it always receives an initial `MatrixRoomInfo` value: this value will be used to make `MatrixRoom.roomInfoFlow` a `StateFlow` so we can assume the initial updated Room data will be present.
* Fetch encryption state when loading a room if it's unknown
This should trigger when getting close the start of the loaded timeline, making scrolling back smoother, specially when combined with the persistent event cache.