Try fixing location pin previews (#6495)

* Try fixing location pin previews

* Update screenshots

---------

Co-authored-by: ElementBot <android@element.io>
Co-authored-by: Benoit Marty <benoitm@element.io>
This commit is contained in:
Jorge Martin Espinosa
2026-03-31 16:57:37 +02:00
committed by GitHub
parent 5c8bf44b1b
commit dbd51ebc90
5 changed files with 46 additions and 27 deletions

View File

@@ -32,9 +32,13 @@ import androidx.compose.ui.graphics.asImageBitmap
import androidx.compose.ui.graphics.toArgb
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.platform.LocalInspectionMode
import androidx.compose.ui.platform.LocalResources
import androidx.compose.ui.unit.Density
import androidx.compose.ui.unit.dp
import androidx.core.content.res.ResourcesCompat
import androidx.core.graphics.createBitmap
import androidx.core.graphics.drawable.toBitmap
import androidx.core.graphics.withSave
import coil3.Image
import coil3.ImageLoader
@@ -50,6 +54,7 @@ import io.element.android.libraries.designsystem.components.avatar.AvatarData
import io.element.android.libraries.designsystem.components.avatar.AvatarSize
import io.element.android.libraries.designsystem.preview.ElementPreview
import io.element.android.libraries.designsystem.preview.PreviewsDayNight
import io.element.android.libraries.designsystem.utils.CommonDrawables
private val PIN_WIDTH = 42.dp
private val PIN_HEIGHT = PIN_WIDTH * 1.2f
@@ -99,21 +104,33 @@ fun LocationPin(
fun rememberLocationPinBitmap(variant: PinVariant): ImageBitmap? {
val context = LocalContext.current
val density = LocalDensity.current
val imageLoader = SingletonImageLoader.get(context)
val colors = pinColors(variant)
val cacheKey = rememberCacheKey(variant)
return produceState<ImageBitmap?>(initialValue = null, cacheKey) {
val memoryCacheKey = MemoryCache.Key(cacheKey)
val cached = imageLoader.memoryCache?.get(memoryCacheKey)
if (cached != null) {
value = cached.image.toBitmap().asImageBitmap()
} else {
val dimensions = PinDimensions(density)
val bitmap = LocationPinRenderer.renderPin(variant, colors, dimensions, context, imageLoader)
imageLoader.memoryCache?.set(memoryCacheKey, MemoryCache.Value(bitmap.asImage()))
value = bitmap.asImageBitmap()
}
}.value
val resources = LocalResources.current
return if (LocalInspectionMode.current) {
// In preview mode, skip async loading and return a simple placeholder image instead to avoid using ImageLoader
val dimensions = PinDimensions(density)
val avatarImage = ResourcesCompat.getDrawable(resources, CommonDrawables.sample_avatar, context.theme)?.toBitmap()?.asImage()
LocationPinRenderer.renderPin(variant, colors, dimensions, avatarImage).asImageBitmap()
} else {
produceState<ImageBitmap?>(initialValue = null, cacheKey) {
val imageLoader = SingletonImageLoader.get(context)
val memoryCacheKey = MemoryCache.Key(cacheKey)
val cached = imageLoader.memoryCache?.get(memoryCacheKey)
if (cached != null) {
value = cached.image.toBitmap().asImageBitmap()
} else {
val dimensions = PinDimensions(density)
val bitmap = with(LocationPinRenderer) {
val avatarImage = loadAvatarImage(variant, context, imageLoader)
renderPin(variant, colors, dimensions, avatarImage)
}
imageLoader.memoryCache?.set(memoryCacheKey, MemoryCache.Value(bitmap.asImage()))
value = bitmap.asImageBitmap()
}
}.value
}
}
@Composable
@@ -208,19 +225,17 @@ private object LocationPinRenderer {
/**
* Renders a pin variant to bitmap. Suspending for async avatar loading.
*/
suspend fun renderPin(
fun renderPin(
variant: PinVariant,
colors: PinColors,
dimensions: PinDimensions,
context: Context,
imageLoader: ImageLoader,
avatarImage: Image?,
): Bitmap {
val bitmap = createBitmap(dimensions.pinWidth.toInt(), dimensions.pinHeight.toInt())
val canvas = Canvas(bitmap)
canvas.drawPinShape(colors.fill, colors.stroke, dimensions)
when (variant) {
is PinVariant.UserLocation -> {
val avatarImage = loadAvatarImage(variant.avatarData, context, imageLoader)
canvas.drawAvatar(
avatarImage = avatarImage,
avatarData = variant.avatarData,
@@ -284,11 +299,15 @@ private object LocationPinRenderer {
return path
}
private suspend fun loadAvatarImage(
avatarData: AvatarData,
suspend fun loadAvatarImage(
variant: PinVariant,
context: Context,
imageLoader: ImageLoader,
): Image? {
val avatarData = when (variant) {
is PinVariant.UserLocation -> variant.avatarData
else -> return null
}
val request = ImageRequest.Builder(context)
.data(avatarData)
// Disable hardware rendering for Canvas