No need of DI for the LoadingNode.

This commit is contained in:
Benoit Marty
2025-09-30 11:50:17 +02:00
parent 6be09fedc7
commit 1cd75af666
6 changed files with 14 additions and 33 deletions

View File

@@ -29,7 +29,7 @@ import io.element.android.libraries.architecture.BackstackView
import io.element.android.libraries.architecture.BaseFlowNode
import io.element.android.libraries.architecture.createNode
import io.element.android.libraries.di.SessionScope
import io.element.android.libraries.ui.common.nodes.LoadingNode
import io.element.android.libraries.ui.common.nodes.loadingNode
import kotlinx.coroutines.flow.first
import kotlinx.coroutines.launch
import kotlinx.parcelize.Parcelize
@@ -95,7 +95,7 @@ class LockScreenSettingsFlowNode(
override fun resolve(navTarget: NavTarget, buildContext: BuildContext): Node {
return when (navTarget) {
NavTarget.Loading -> {
createNode<LoadingNode>(buildContext)
loadingNode(buildContext)
}
NavTarget.Unlock -> {
val callback = object : PinUnlockNode.Callback {